Indigo Renderer 2.0.8
Posted: Tue Jun 23, 2009 7:26 pm
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_2.0.8_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_2.0.8_Setup.exe
Indigo for Macintosh:
indigo.osx.2.0.8
Changelog:
2.0.8
* changed max layer values to 1000
* Increased maximum free res to 0.7MP
* Changed layer blending controls to use a vertical scrolled box layout instead of the tabbed stack.
* Fixed bug where only the first included scene file was being processed in preliminary scene parse.
* Changed JPEG image save quality to 95%.
* Added --thread_priority normal|belownormal command line switch (NOTE: thread priority only works on Windows)
* Sky and Sun can now be on different layers, using <sun_layer> and <sky_layer>, see sun_sky_layer_test.igs
* Added small_object_test.igs and large_object_test.igs to testscenes
* Changed self-intersection avoidance code.
* camera response path is loaded correctly from scene to GUI
* tonemapping settings now have reset buttons.
* Plus/Minus now zoom in/out the rendered image in the GUI. Zero resets zoom level to 1.
* Aspect ratio element in camera element is now ignored, aspect ratio is computed from render width and height.
* GUI tonemapping settings persist over render stop/start
* Changed watermark to smaller, brighter Indigo logo.
* Updated Indigo exe icon, should be fixed on XP
* Fixed --unpack giving errors if directories present in .pigm.
Here's an example of assigning the sun and sky to different layers (see testscenes/sun_sky_layer_test.igs):
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_2.0.8_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_2.0.8_Setup.exe
Indigo for Macintosh:
indigo.osx.2.0.8
Changelog:
2.0.8
* changed max layer values to 1000
* Increased maximum free res to 0.7MP
* Changed layer blending controls to use a vertical scrolled box layout instead of the tabbed stack.
* Fixed bug where only the first included scene file was being processed in preliminary scene parse.
* Changed JPEG image save quality to 95%.
* Added --thread_priority normal|belownormal command line switch (NOTE: thread priority only works on Windows)
* Sky and Sun can now be on different layers, using <sun_layer> and <sky_layer>, see sun_sky_layer_test.igs
* Added small_object_test.igs and large_object_test.igs to testscenes
* Changed self-intersection avoidance code.
* camera response path is loaded correctly from scene to GUI
* tonemapping settings now have reset buttons.
* Plus/Minus now zoom in/out the rendered image in the GUI. Zero resets zoom level to 1.
* Aspect ratio element in camera element is now ignored, aspect ratio is computed from render width and height.
* GUI tonemapping settings persist over render stop/start
* Changed watermark to smaller, brighter Indigo logo.
* Updated Indigo exe icon, should be fixed on XP
* Fixed --unpack giving errors if directories present in .pigm.
Here's an example of assigning the sun and sky to different layers (see testscenes/sun_sky_layer_test.igs):