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Indigo 1.1.5
Posted: Thu Jun 12, 2008 7:43 pm
by OnoSendai
32 bit:
http://www.indigorenderer.com/joomla/in ... &Itemid=62
1.1.5
* Fixed some uv bugs with .obj and .3ds support.
* Fixed bug with UV mapping on subdivided meshes.
Posted: Thu Jun 12, 2008 7:46 pm
by BbB
Getting any sleep lately?
Posted: Thu Jun 12, 2008 7:50 pm
by OnoSendai
sure..

I have a little script now to build distributions, so I can chuck them out the door in a few mins

Posted: Thu Jun 12, 2008 7:53 pm
by BbB
From Wikipedia.nz:
"New-Zealanders are born with quad cores in their brains so they can sleep and work at the same time."
Posted: Thu Jun 12, 2008 7:55 pm
by filippo
wonderfull.........
filippo
Posted: Thu Jun 12, 2008 8:18 pm
by rgigante
quote BbB!
Thanks Ono.
Posted: Thu Jun 12, 2008 8:18 pm
by suvakas
Hey,
Great fix !!! Thanks.
obj and 3ds seem to work fine now.
Posted: Thu Jun 12, 2008 8:55 pm
by SmartDen
Thanks Ono! UV mapping on subdivision seems to work now
Posted: Thu Jun 12, 2008 9:36 pm
by Pinko5
Tnx Master!!!
Luca.

Posted: Thu Jun 12, 2008 10:12 pm
by Phr0stByte
OnoSendai
Need a script for linux builds...

Posted: Thu Jun 12, 2008 10:17 pm
by blendergat
thanks!!!
You are too fast its hard to keep up with you, lol!
Posted: Thu Jun 12, 2008 11:27 pm
by Phoenix
Wow, two new versions on the same day!
Development speed increases!
I'm curios about how the exporter coders will keep up.

Posted: Thu Jun 12, 2008 11:38 pm
by SmartDen
Phoenix wrote:
I'm curios about how the exporter coders will keep up.

no chance

Posted: Thu Jun 12, 2008 11:40 pm
by Stur
I'll wait for 1.1.6 to save some bandwidth
Just kiddin' of course, thx for all these fast updates Ono.
Posted: Fri Jun 13, 2008 12:43 am
by mrmoose