Indigo 1.0.7

General News and accouncements regarding the Indigo render engine
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Marcofly
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Post by Marcofly » Thu Feb 28, 2008 11:43 pm

hahaha! psor has really the nastiest bug i've ever seen!!

Thanks a lot, Ono!!! New interesting features added!!

cheers!

BbB
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Post by BbB » Thu Feb 28, 2008 11:50 pm

64bit build = very good news!

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pixie
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Post by pixie » Fri Feb 29, 2008 1:36 am

Damn, now I had imagined the bug and had download it to my mind! :S

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OnoSendai
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Post by OnoSendai » Fri Feb 29, 2008 1:38 am

Thanks Psor, it was really annoying me :)

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Kram1032
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Post by Kram1032 » Fri Feb 29, 2008 8:55 am

Lol
What was the problem with that bug, cycling around a sig? This way, it couldn't be a bug, anywhere else xD

Oh well...


64bit :D

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Grimm
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Re: Indigo 1.0.7

Post by Grimm » Fri Feb 29, 2008 6:51 pm

Thanks Ono!!! :D
OnoSendai wrote:Hi all,
I'm probably gonna feature freeze until 1.0 stable.
Does this mean that we can expect a new Linux build some time soon? 8)
Grimm

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joegiampaoli
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Post by joegiampaoli » Fri Feb 29, 2008 7:48 pm

Thank you very much Ono, nice update. :D
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
My Indigo Gallery

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Labello
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Re: Indigo 1.0.7

Post by Labello » Sat Mar 01, 2008 12:26 am

Grimm wrote:Thanks Ono!!! :D
OnoSendai wrote:Hi all,
I'm probably gonna feature freeze until 1.0 stable.
Does this mean that we can expect a new Linux build some time soon? 8)
This would me gorgeous! I dont like wine and this is called downplaying!

StompinTom
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Post by StompinTom » Sat Mar 01, 2008 2:53 am

looks awesome! hopefully ill get around to testing it in the next bit....
thanks a ton, ono!

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OnoSendai
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Re: Indigo 1.0.7

Post by OnoSendai » Sun Mar 02, 2008 3:28 am

Grimm wrote:Thanks Ono!!! :D
OnoSendai wrote:Hi all,
I'm probably gonna feature freeze until 1.0 stable.
Does this mean that we can expect a new Linux build some time soon? 8)
Yes, probably.

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OnoSendai
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Post by OnoSendai » Sun Mar 02, 2008 3:31 am

*yawn*
Well, judging from the relative silence, I'm guessing this release works pretty well without any showstopping bugs.

I'm gonna update the reference manual, then i'll announce an official 1.0 stable release.

So exporter writers, please finish up your v1.0 exporters.

BbB
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Post by BbB » Sun Mar 02, 2008 4:06 am

Well, there's this phong phantom shadow mystery...

neepneep
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Post by neepneep » Sun Mar 02, 2008 6:05 am

<cough>........and there's also that little issue of the 'samples per sec' being mis-reported when resuming renders.

Big Fan
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Post by Big Fan » Sun Mar 02, 2008 9:42 am

well the silence may be to do with having no exporters updated and available for people to try it :wink:

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Kosmokrator
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Post by Kosmokrator » Sun Mar 02, 2008 10:21 am

hehe yes big fan.......i think u have right!!!

thnx ono and from me!!!(even late)
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