Indigo 1.0.6

General News and accouncements regarding the Indigo render engine
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Kosmokrator
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Post by Kosmokrator » Tue Jan 29, 2008 9:14 am

very strange.....and f... cool models
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Kram1032
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Post by Kram1032 » Tue Jan 29, 2008 9:46 am

strange effect... but actually, this looks interesting :D

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Zom-B
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Post by Zom-B » Tue Jan 29, 2008 2:15 pm

Thanks to fused I'll finally get it done render a clean alpha Map...

The last issue is, that the black normal smoothing errors are visible!
Disabling normal smoothing, and you'll get clean Map.
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BbB
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Post by BbB » Tue Jan 29, 2008 8:54 pm

Where are these models from? They look bloody sexy!

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Zom-B
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Post by Zom-B » Tue Jan 29, 2008 9:57 pm

BbB wrote:Where are these models from? They look bloody sexy!
Thats the basic Hl2 EP2 game Models... check out here for a rendering...

A get Gears of War from a friend, would love to render such a guy in Indigo :shock:
But until now I had no success extracting the models :/
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BbB
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Post by BbB » Tue Jan 29, 2008 10:27 pm

Cool stuff. Just saw your render before you posted. This gives me some ZBrush ideas!!!

Azrael Crusader
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Post by Azrael Crusader » Fri Feb 01, 2008 10:37 am

Can somebody explain me why it is violet in this scene? I've just tried some materials and tags and it is violet! I can do what I want...
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Kram1032
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Post by Kram1032 » Fri Feb 01, 2008 10:42 am

Is it sun sky lit?
If so, you should check, where your sun stands...
The night sky will kinda look like this, with the standard sun system. It's a strange limitation...
Or, you backgroundlit the scene with a strong violet/pink...

Btw: You probably shouldn't post the C4D, as this way you can't get help from everyone. - except you're sure, it's something C4D related...

Azrael Crusader
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Post by Azrael Crusader » Fri Feb 01, 2008 10:49 am

Damned... Wrong Thread again... Can somebody please move it to the cinema thread?

@Kram: Okay, I will change the positon of the sun and see... Yes you were right! That was the point! Cheers, Kram! I start understandig the principle of the lightning in Indigo...

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Macrob
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Post by Macrob » Sat Feb 02, 2008 4:47 am

Hi all! I like the new render_foreground_alpha stuff :lol:
Here is one just for fun (early Homo sapiens, thinking about the ice-age ;) )
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Big Fan
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Post by Big Fan » Sat Feb 02, 2008 10:09 am

I think he is wondering if he will always have different coloured balls on his thumb...fortunately evolution kicked in and repositioned them elsewhere...I guess it wasnt necessary to have them glow where they cant be seen :roll: ...still a happy ending :wink:

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Kram1032
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Post by Kram1032 » Sat Feb 02, 2008 9:34 pm

lol, cheap ice-cream. It's REAL and still looks CG ^^
Taste:
"Plastic oversaturated strawberry, plastic oversaturated vanilla and plastic oversaturated sour apple (?)" xD

blendergat
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Post by blendergat » Sun Feb 03, 2008 4:26 am

yeah real and looks cg

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Macrob
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Post by Macrob » Sun Feb 03, 2008 5:35 am

So you think the ice is real?

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Kram1032
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Post by Kram1032 » Sun Feb 03, 2008 5:44 am

real plastic, at least :P

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