
CONTEST!!! design a material preview scene
Hi-all,
This is my design sculpt , does everyone like use it?
Project one:

http://img220.imageshack.us/my.php?image=1vt8.jpg
render come from:indigo 0.62,
AMD3000+,1GRAM,Time:18m

http://img244.imageshack.us/my.php?imag ... t88eg3.png
Project two:

http://img80.imageshack.us/my.php?image=2at1.jpg
Project three:

http://img153.imageshack.us/my.php?image=3us5.jpg
render come from:indigo 0.62,
AMD3000+,1GRAM,Time:18m

http://img242.imageshack.us/my.php?imag ... t99ar2.png
This is my design sculpt , does everyone like use it?

Project one:

http://img220.imageshack.us/my.php?image=1vt8.jpg
render come from:indigo 0.62,
AMD3000+,1GRAM,Time:18m

http://img244.imageshack.us/my.php?imag ... t88eg3.png
Project two:

http://img80.imageshack.us/my.php?image=2at1.jpg
Project three:

http://img153.imageshack.us/my.php?image=3us5.jpg
render come from:indigo 0.62,
AMD3000+,1GRAM,Time:18m

http://img242.imageshack.us/my.php?imag ... t99ar2.png
Intel i7-920,RAM 3G ,GeForce 9800GTX+.
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
My Entry!
Here is my entry!
I tried to keep it very simple... ...and yes, I got inspired by some other models...
It shoud view all diffrent material aspects... And it's UV mapped correctly (of course)
Coca Cola Material (10 min, 0.6-t1)

nk Void Material (10 min, 0.6-t1)

I'll do a longer render soon, just need to find a good material
(and my "material-databas-login-upload-php-system" is going great, will probably have a sneek peek ready this weekend
)
Cheers!

I tried to keep it very simple... ...and yes, I got inspired by some other models...


It shoud view all diffrent material aspects... And it's UV mapped correctly (of course)
Coca Cola Material (10 min, 0.6-t1)

nk Void Material (10 min, 0.6-t1)

I'll do a longer render soon, just need to find a good material

(and my "material-databas-login-upload-php-system" is going great, will probably have a sneek peek ready this weekend

Cheers!
In fact I have already done some render, Finally I think the best choice is still" radiance" of scene.
time:1.5h

http://img123.imageshack.us/my.php?imag ... t99kv6.png
time:7m

http://img102.imageshack.us/my.php?imag ... t01ha5.png
time:1.5h

http://img123.imageshack.us/my.php?imag ... t99kv6.png
time:7m

http://img102.imageshack.us/my.php?imag ... t01ha5.png
Intel i7-920,RAM 3G ,GeForce 9800GTX+.
hi!!
ive been reading on this forum for a while and i absolutely love indigo!
so i tried and "designed" a preview scene wich is, just like Kosmokrator said it should be (my thoughts, too), very simple
(and with a lot of fantasy the maxwell preview scene is very similar to this one ^^ )
not final, im thinking about sth like the "sub-surf" thingy in the maxwell scene
a few pics (all rendered in indigo 0.6.1 around 10-20 minutes):

ive been reading on this forum for a while and i absolutely love indigo!
so i tried and "designed" a preview scene wich is, just like Kosmokrator said it should be (my thoughts, too), very simple

not final, im thinking about sth like the "sub-surf" thingy in the maxwell scene
a few pics (all rendered in indigo 0.6.1 around 10-20 minutes):



Here's my first one. v.0.6 after about 10 minutes. Might add some texture to the ground (but not checkers, thats for sure...
)



"Have you ever had a render Neo you were so sure was real? What if you couldn't wake from that render? How would you know the difference between the rendered world, and the real world?"
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