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Indigo Renderer 4.6.7 Release

Posted: Tue Dec 27, 2022 11:00 pm
by OnoSendai
Hi all,
This build fixes a few issues with 4.6.4.


Windows installer: https://downloads.indigorenderer.com/di ... _Setup.exe
Mac installer: https://downloads.indigorenderer.com/di ... r4.6.7.dmg
Linux: https://downloads.indigorenderer.com/di ... 6.7.tar.gz


Fixed denoised, untonemapped EXRs having incorrect colours.
Fixed absorption_layer_transmittance being zero for specialised OpenCL rendering.
Fixed specialised emission being non-zero when it should be zero in some cases.
Fixed OpenCL rendering error with emitting materials, but completely black emission textures.
Fixed bug when building high quality BVHs on OpenCL resulting in an OpenCL 'crash'.
Added direct_illum option to materials: Should direct illumination from this material be captured in the render?
Works for single-dir CPU + GPU tracing, but not bidir yet.

Re: Indigo Renderer 4.6.7 Release

Posted: Wed Dec 28, 2022 1:02 am
by Alamy
Thanks for the new Build and fixes.

Re: Indigo Renderer 4.6.7 Release

Posted: Wed Dec 28, 2022 1:12 am
by juan_irender
Hi, many thanks, Ono.

Ciao!

Re: Indigo Renderer 4.6.7 Release

Posted: Wed Dec 28, 2022 1:22 pm
by Zalevskiy
thanks! relatively stable release

for those with "material private data" error, try reverting to 4.6.0 version

https://www.indigorenderer.com/materials/materials/1069
https://www.indigorenderer.com/materials/materials/1070

Error while building scene: Error while loading specular material 'SGG_Cool_Lite_SKN_165': Invalid material private data: Encrypted material support disabled for now!.

Re: Indigo Renderer 4.6.7 Release

Posted: Mon Jan 09, 2023 2:37 am
by mpro31
Hi, there is a problem with 32-bit textures (as light) on GPU. Is there any solution?

Re: Indigo Renderer 4.6.7 Release

Posted: Sat Jan 14, 2023 4:21 am
by wob
nice, will test it!

Re: Indigo Renderer 4.6.7 Release

Posted: Sat Jan 14, 2023 8:48 am
by Faust07
What's with RT?

Re: Indigo Renderer 4.6.7 Release

Posted: Sat Jan 14, 2023 1:48 pm
by wob
Zalevskiy wrote:
Wed Dec 28, 2022 1:22 pm
thanks! relatively stable release

for those with "material private data" error, try reverting to 4.6.0 version

https://www.indigorenderer.com/materials/materials/1069
https://www.indigorenderer.com/materials/materials/1070

Error while building scene: Error while loading specular material 'SGG_Cool_Lite_SKN_165': Invalid material private data: Encrypted material support disabled for now!.
it will be much better to decrypt this materials, not blocked it. now you have blocked better part of your glass mats library. why??

Re: Indigo Renderer 4.6.7 Release

Posted: Sat Jan 14, 2023 2:30 pm
by Zalevskiy

Re: Indigo Renderer 4.6.7 Release

Posted: Sun Jan 15, 2023 3:49 pm
by Zalevskiy
del

Re: Indigo Renderer 4.6.7 Release

Posted: Mon Jan 16, 2023 10:49 am
by wob
Zalevskiy wrote:
Sat Jan 14, 2023 2:30 pm
maybe it's because of the company's copyright https://www.saint-gobain-glass.com/

viewtopic.php?f=23&t=11467&p=113610&hil ... ux#p113610
copyright on a mathematical formula? perhaps, must we pay the license to decartes for everyday calculations? or newtone for a plate that fell from the cupboard? if it was copyrighted, saint gobain could have easily opened the data earlier and limit it with a license, but this is not copyright, so they asked to classify the calculation formula. this may be a patent, but I doubt that Saint Gobain has it in this case

Re: Indigo Renderer 4.6.7 Release

Posted: Mon Jan 16, 2023 11:46 am
by Headroom
@wob the textures contain proprietary spectral distribution data. The textures were created by user @glalinette who at the time was an employee of Saint Gobain.

If it is that important to you, rather than speculating what could/should/would have been done in the past, then contact Saint Gobain directly or perhaps contact user Galinette. He does not frequent this forum anymore and has developed his own software and runs his own company.

https://eclat-digital.com/

Re: Indigo Renderer 4.6.7 Release

Posted: Mon Jan 16, 2023 3:09 pm
by Lal-O
Thanx Ono !!! Let's give it a try ;)

Re: Indigo Renderer 4.6.7 Release

Posted: Fri Feb 03, 2023 12:42 am
by jan1
well i maybe found a bug

when i check optimize for denoising , render is too brigth than without this feature ....

Re: Indigo Renderer 4.6.7 Release

Posted: Fri Feb 03, 2023 12:53 am
by Zalevskiy
it is possible that the clamp/max contribution(s) do not work in conjunction with the region rendering + are optimized for noise reduction

I like this schizophrenia, it helps me feel like a programmer :)