Indigo Renderer 4.6.7 Release

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo Renderer 4.6.7 Release

Post by OnoSendai » Tue Dec 27, 2022 11:00 pm

Hi all,
This build fixes a few issues with 4.6.4.


Windows installer: https://downloads.indigorenderer.com/di ... _Setup.exe
Mac installer: https://downloads.indigorenderer.com/di ... r4.6.7.dmg
Linux: https://downloads.indigorenderer.com/di ... 6.7.tar.gz


Fixed denoised, untonemapped EXRs having incorrect colours.
Fixed absorption_layer_transmittance being zero for specialised OpenCL rendering.
Fixed specialised emission being non-zero when it should be zero in some cases.
Fixed OpenCL rendering error with emitting materials, but completely black emission textures.
Fixed bug when building high quality BVHs on OpenCL resulting in an OpenCL 'crash'.
Added direct_illum option to materials: Should direct illumination from this material be captured in the render?
Works for single-dir CPU + GPU tracing, but not bidir yet.

Alamy
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Re: Indigo Renderer 4.6.7 Release

Post by Alamy » Wed Dec 28, 2022 1:02 am

Thanks for the new Build and fixes.

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juan_irender
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Re: Indigo Renderer 4.6.7 Release

Post by juan_irender » Wed Dec 28, 2022 1:12 am

Hi, many thanks, Ono.

Ciao!

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Zalevskiy
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Re: Indigo Renderer 4.6.7 Release

Post by Zalevskiy » Wed Dec 28, 2022 1:22 pm

thanks! relatively stable release

for those with "material private data" error, try reverting to 4.6.0 version

https://www.indigorenderer.com/materials/materials/1069
https://www.indigorenderer.com/materials/materials/1070

Error while building scene: Error while loading specular material 'SGG_Cool_Lite_SKN_165': Invalid material private data: Encrypted material support disabled for now!.

mpro31
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Re: Indigo Renderer 4.6.7 Release

Post by mpro31 » Mon Jan 09, 2023 2:37 am

Hi, there is a problem with 32-bit textures (as light) on GPU. Is there any solution?

wob
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Re: Indigo Renderer 4.6.7 Release

Post by wob » Sat Jan 14, 2023 4:21 am

nice, will test it!

Faust07
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Re: Indigo Renderer 4.6.7 Release

Post by Faust07 » Sat Jan 14, 2023 8:48 am

What's with RT?

wob
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Re: Indigo Renderer 4.6.7 Release

Post by wob » Sat Jan 14, 2023 1:48 pm

Zalevskiy wrote:
Wed Dec 28, 2022 1:22 pm
thanks! relatively stable release

for those with "material private data" error, try reverting to 4.6.0 version

https://www.indigorenderer.com/materials/materials/1069
https://www.indigorenderer.com/materials/materials/1070

Error while building scene: Error while loading specular material 'SGG_Cool_Lite_SKN_165': Invalid material private data: Encrypted material support disabled for now!.
it will be much better to decrypt this materials, not blocked it. now you have blocked better part of your glass mats library. why??

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Zalevskiy
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Re: Indigo Renderer 4.6.7 Release

Post by Zalevskiy » Sat Jan 14, 2023 2:30 pm


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Zalevskiy
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Re: Indigo Renderer 4.6.7 Release

Post by Zalevskiy » Sun Jan 15, 2023 3:49 pm

del
Last edited by Zalevskiy on Tue Jul 18, 2023 4:38 pm, edited 2 times in total.

wob
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Re: Indigo Renderer 4.6.7 Release

Post by wob » Mon Jan 16, 2023 10:49 am

Zalevskiy wrote:
Sat Jan 14, 2023 2:30 pm
maybe it's because of the company's copyright https://www.saint-gobain-glass.com/

viewtopic.php?f=23&t=11467&p=113610&hil ... ux#p113610
copyright on a mathematical formula? perhaps, must we pay the license to decartes for everyday calculations? or newtone for a plate that fell from the cupboard? if it was copyrighted, saint gobain could have easily opened the data earlier and limit it with a license, but this is not copyright, so they asked to classify the calculation formula. this may be a patent, but I doubt that Saint Gobain has it in this case

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Headroom
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Re: Indigo Renderer 4.6.7 Release

Post by Headroom » Mon Jan 16, 2023 11:46 am

@wob the textures contain proprietary spectral distribution data. The textures were created by user @glalinette who at the time was an employee of Saint Gobain.

If it is that important to you, rather than speculating what could/should/would have been done in the past, then contact Saint Gobain directly or perhaps contact user Galinette. He does not frequent this forum anymore and has developed his own software and runs his own company.

https://eclat-digital.com/

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Lal-O
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Re: Indigo Renderer 4.6.7 Release

Post by Lal-O » Mon Jan 16, 2023 3:09 pm

Thanx Ono !!! Let's give it a try ;)

jan1
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Re: Indigo Renderer 4.6.7 Release

Post by jan1 » Fri Feb 03, 2023 12:42 am

well i maybe found a bug

when i check optimize for denoising , render is too brigth than without this feature ....

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Zalevskiy
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Re: Indigo Renderer 4.6.7 Release

Post by Zalevskiy » Fri Feb 03, 2023 12:53 am

it is possible that the clamp/max contribution(s) do not work in conjunction with the region rendering + are optimized for noise reduction

I like this schizophrenia, it helps me feel like a programmer :)

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