General News and accouncements regarding the Indigo render engine
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OnoSendai
- Posts: 6241
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
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by OnoSendai » Wed Jul 18, 2007 11:07 pm
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Wed Jul 18, 2007 11:12 pm
YAY, what "follow shortly" means, that you're gonna upload it, right NOW?
or, two more days, or what?
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OnoSendai
- Posts: 6241
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
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by OnoSendai » Wed Jul 18, 2007 11:14 pm
Dunno, tonite or tomorrow.
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Kram1032
- Posts: 6649
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- Location: Austria near Vienna
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by Kram1032 » Wed Jul 18, 2007 11:15 pm
ah, I see
*beein' impatiently curious*
*trying to make a patient mine*
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manuel
- Posts: 46
- Joined: Sat Feb 17, 2007 9:13 am
- Location: Germany
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by manuel » Thu Jul 19, 2007 12:03 am
will my old 0.83 scenes work again with the new release?
last times i tryed a scene with all kinds of textures did crash under 0.91
(and damn i need this exit portals)
)
anyway great work ono!
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SURFiNG
- Posts: 131
- Joined: Mon Jun 18, 2007 11:46 pm
- Location: Rome
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by SURFiNG » Thu Jul 19, 2007 1:02 am
I hope it will be tonight...
Im going away from my Job just to go home and test this, if the new version will be up tomorrow in the evening i'll be probably fired
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afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
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by afecelis » Thu Jul 19, 2007 3:03 am
OnoSendai wrote:
test2 to follow shortly...
nice! what's gonna be in it? Or more directly, will you include an SSE version in it?
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
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