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Indigo 0.8 stable

Posted: Wed May 16, 2007 2:18 am
by OnoSendai
Well, it was time to get 0.8 out of the way. So here's 0.8 stable.
(I'm calling it stable instead of final in case I want to bugfix it :) )

The big changes in 0.8 are the BIH, hybrid mode, and RQMC stuff, plus the
new diffuse transmitter material and working normals for the blend material :)


http://www2.indigorenderer.com/joomla/i ... &Itemid=62

Total v0.8 changelog:

0.8 stable
* fixed small error in colour space conversion stuff
* sped up the RGB->spectrum code
* updated manual

0.8 test 3
* added blended shading normal for blend material (fixes bump for blend mat)
* fixed null material
* fixed bump mapping with bidir, messed around with shading stuff
* changed default burn to 10
* added diffuse transmitter material

0.8 test 2
* fix for crash/error with phong mat

0.8 test 1
* Added hybrid mode
* added hybrid setting in inifile.
* Added BIH tree acceleration type.
* Added bih_tri_threshold to inifile.
* using ijg jpeg lib instead of intel jpeg lib.
* added /fixed:no to link input
* cleaned up log format a little bit
* added camera glare
* improved triangle sampling
* fix for normal calc in light sampling pdf calcs
* added energy loss compensation for phong BSDF

Posted: Wed May 16, 2007 2:27 am
by manitwo
great! i like the speedy release-cycles :D
so what have you planned for 0.9?

Posted: Wed May 16, 2007 2:27 am
by OnoSendai
heh... Gonna be breaking some xml format :)

Posted: Wed May 16, 2007 2:28 am
by manitwo
lol :D

Posted: Wed May 16, 2007 2:29 am
by fused
noooooooooo!

*cries*

:P

Posted: Wed May 16, 2007 2:30 am
by OnoSendai
muhahaha!

Posted: Wed May 16, 2007 2:31 am
by Xman
Great Nick, thank you very much. :D

Posted: Wed May 16, 2007 2:41 am
by suvakas
Great :lol:
One question though.
What was fixed in null material in 08t3 ?
Was it this "rays not passing buy" bug or something else?

Posted: Wed May 16, 2007 2:43 am
by OnoSendai
I totally busted the null material in test2, or test1.

Posted: Wed May 16, 2007 3:52 am
by tungee
Thank you Very much ono! 8)

Posted: Wed May 16, 2007 4:32 am
by Zom-B
Thanks the release Ono!

I hope you someday drop some lines about your planed 0.9 Features...
Atm Indigo rocks hard, the only serious issue, is the massive RAM needed for displaying you renders

manitwo wrote:great! i like the speedy release-cycles :D
yep, thats one of the many great features of Indigo :wink:

Posted: Wed May 16, 2007 5:03 am
by mrmoose
Thanks nik :wink:

Posted: Wed May 16, 2007 5:04 am
by filippo
Thank you Very much for you increduble work.... ono

Posted: Wed May 16, 2007 5:23 am
by Pinko5
tnx Ono
Pinko.

Posted: Wed May 16, 2007 5:30 am
by Kram1032
a "short" way, 'til stable :D great :D