Indigo 0.7 test 6
Posted: Sun Apr 08, 2007 1:30 am
Grab it here:
http://www2.indigorenderer.com/joomla/i ... &Itemid=62
This is actually quite a major release, and there's been a lot of surgery done on various things. There's a new (super-basic) wxWindows GUI, quite similar to a stripped down Violet GUI.
Also bidir works again now, even with participaring media/SSS.
It needs to be optimised again tho, but as Knuth said, 'premature optimization is the root of all evil'
v0.7 test 6
* re-enabled bidir
* made bidir work with participating media
* fixed sampling pdf bug for multiple lights
* fixed not binding texture uv coords for glossy_transparent mat.
* changed GUI to use wxWidgets
* Made it so that either absolute paths or relative paths can be used in most places
(models, textures etc..)
* the camera (and lights with bidir) can now be inside non-air media.
* added save_igi, super_sample_factor, display_period, polarisation to renderer_settings
* indigo scene official filename extension is now 'igs'
* can't use infinite planes with bidir now
Known bugs:
* blend materials using null_material don't work properly.
Next up, is to add a lot of the little bug fixes/requests that have accumulated over the last months.
http://www2.indigorenderer.com/joomla/i ... &Itemid=62
This is actually quite a major release, and there's been a lot of surgery done on various things. There's a new (super-basic) wxWindows GUI, quite similar to a stripped down Violet GUI.
Also bidir works again now, even with participaring media/SSS.
It needs to be optimised again tho, but as Knuth said, 'premature optimization is the root of all evil'
v0.7 test 6
* re-enabled bidir
* made bidir work with participating media
* fixed sampling pdf bug for multiple lights
* fixed not binding texture uv coords for glossy_transparent mat.
* changed GUI to use wxWidgets
* Made it so that either absolute paths or relative paths can be used in most places
(models, textures etc..)
* the camera (and lights with bidir) can now be inside non-air media.
* added save_igi, super_sample_factor, display_period, polarisation to renderer_settings
* indigo scene official filename extension is now 'igs'
* can't use infinite planes with bidir now
Known bugs:
* blend materials using null_material don't work properly.
Next up, is to add a lot of the little bug fixes/requests that have accumulated over the last months.