This bug should be fixed in IndigoMax 0.6.0: https://www.indigorenderer.com/forum/vi ... 42#p139342bahamut wrote:Hello.
I got this one while trying to render short animation.
First frame renders well, then this appears. If i render next frame manually it works well.
Both versions 48 and 50
General News and accouncements regarding the Indigo render engine
- Oscar J
- Posts: 2202
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
That should depend on your clamping value I guess? :)hannbrem wrote:Hi,
would love to switch to GPU rendering, but the then much needed clamp contribution function neutralizes the aperture diffraction effect of visible light sources.
True, but if the value is high enough to get rid of the fireflies, the glow effect on the lighting source is completely gone, so it's either the aperture diffraction effect with fire flies or no fire flies and no effect.
- Posts: 2275
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
We, the indigo users not only get creative, but also a detective master course! xDhannbrem wrote:True, but if the value is high enough to get rid of the fireflies, the glow effect on the lighting source is completely gone, so it's either the aperture diffraction effect with fire flies or no fire flies and no effect.
I think we have fixed this for 4.0.52.mateuszMDA wrote:Hello!
I've encountered a slight problem. Mesh seems to be rendered weirdly now (see the attached picture). The problem didn't exist in v4.0.40. What might be the cause?
It appears I can overcome this by setting higher than default maximum number of subdivs in blendigo/indigo, but still... 4.0.40 worked just fine in that case.
Blendigo 188.8.131.52 (the previous version worked exactly as this one so it seems to be indigo problem).
Who is online
Users browsing this forum: No registered users and 2 guests