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Re: Indigo Renderer 4.0.42 Beta Release

Posted: Tue Aug 09, 2016 11:36 pm
by Oscar J
That's odd, I know Thomas/lycium had the bedroom scene running fine on his new 1070. You have the latest drivers I guess?

Re: Indigo Renderer 4.0.42 Beta Release

Posted: Wed Aug 10, 2016 12:49 am
by CoolColJ
Oscar J wrote:That's odd, I know Thomas/lycium had the bedroom scene running fine on his new 1070. You have the latest drivers I guess?
Yes

Re: Indigo Renderer 4.0.42 Beta Release

Posted: Thu Aug 11, 2016 11:17 am
by neo0.
MLT seems to render a bit brighter than the default path tracing.

Re: Indigo Renderer 4.0.42 Beta Release

Posted: Fri Aug 12, 2016 3:25 am
by OnoSendai
arc en ciel wrote:I got a strange result with motion Blur (on a wheel)
http://reelmotion.free.fr/images/bugDisplayMB.jpg
the rear wheel disappears depending on the camera angle
here a link for a pigs, if you move around the rear wheel (zoom-in, pan right/left), it'll disappears/appears partially
https://www.wetransfer.com/downloads/b3 ... 755/850f59
Fixed in 4.0.43: http://www.indigorenderer.com/forum/vie ... =1&t=14095

Thanks for bug report!

Re: Indigo Renderer 4.0.42 Beta Release

Posted: Fri Aug 12, 2016 3:26 am
by OnoSendai
zeitmeister wrote:You have to crank the subsampling up to 12-20.
I know that issues very well from my last job.
Hi Zeitmesiter,
If you find a bug, please tell me about it. I can only fix things I know about.

Indigo Renderer 4.0.42 Beta Release

Posted: Sat Aug 13, 2016 2:10 am
by zeitmeister
Hey Ono, I thought I wrote you about that.
On certain camera angles, motionblurred objects do dissapear. I helped me out with changing the subsampling to other values; or simply to crank them up really high.
Maybe it has got something to do with Euler/quaternion calculations, but I don't know.

Only can speak for C4D/Cindigo and the Indigo 4 beta I used for the job.
Didn't matter if wheels (in my case) were baked wether in object or world coordinates.


Cheers, zeiti