Indigo Renderer 4.0.39 Beta Release
Posted: Thu Jun 30, 2016 8:30 am
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_4.0.39_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_4.0.39_Setup.exe
Indigo for Linux 64-bit:
IndigoRenderer_x64_v4.0.39.tar.gz
Indigo for Mac OS X (10.7 - ):
IndigoRenderer4.0.39.dmg
Indigo RT for Windows 32-bit:
IndigoRT_4.0.39_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_4.0.39_Setup.exe
Indigo RT for Linux 64-bit:
IndigoRT_x64_v4.0.39.tar.gz
Indigo RT for Mac OS X (10.7 - ):
IndigoRT4.0.39.dmg
Changelog:
* Adds fast SSS material
* Adds measured material
* Added clamped contribution option to Rendering mode
* Reduced linear tonemapping factor for material preview rendering
* Fixed material preview rendering where background material features not being supported stopped materials rendering
* Fixed sampling for material preview rendering and allowed longer time period for material preview rendering
* Max 2017 support added.
There are some issues with IndigoMax that we hope to solve soon:
* GPU device list doesn't show Nvidia devices sometimes. This appears to be an OpenCL or Max bug.
* Changing devices checked in device list doesn't do anything from Max. Set the devices in the Indigo UI instead to work around this problem.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_4.0.39_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_4.0.39_Setup.exe
Indigo for Linux 64-bit:
IndigoRenderer_x64_v4.0.39.tar.gz
Indigo for Mac OS X (10.7 - ):
IndigoRenderer4.0.39.dmg
Indigo RT for Windows 32-bit:
IndigoRT_4.0.39_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_4.0.39_Setup.exe
Indigo RT for Linux 64-bit:
IndigoRT_x64_v4.0.39.tar.gz
Indigo RT for Mac OS X (10.7 - ):
IndigoRT4.0.39.dmg
Changelog:
IndigoMax 0.5.0 has some initial support for Indigo 44.0.39
* GPU PT: Added initial normal-mapping implementation.
* Removed gpu accell checkbox being a persistent setting.
* Saving of loaded images should work again now.
* Fixed possible issue with Phong normal when uses as a substrate.
* Fixed exponent clamping for Phong and glossy transparent. Fixes black painting in Zom-b's bedroom benchmark scene.
* Fixed bump mapping not working with normal mapping
* Misc optimisations.
* Fixed noise issue with blends of diffuse and diffuse transmitter, especially with bidir.
* Updated bundled IndigoMax installer version to 0.5.0.
* Adds fast SSS material
* Adds measured material
* Added clamped contribution option to Rendering mode
* Reduced linear tonemapping factor for material preview rendering
* Fixed material preview rendering where background material features not being supported stopped materials rendering
* Fixed sampling for material preview rendering and allowed longer time period for material preview rendering
* Max 2017 support added.
There are some issues with IndigoMax that we hope to solve soon:
* GPU device list doesn't show Nvidia devices sometimes. This appears to be an OpenCL or Max bug.
* Changing devices checked in device list doesn't do anything from Max. Set the devices in the Indigo UI instead to work around this problem.