Search found 6109 matches

Search found 6109 matches
by OnoSendai
Wed Jul 05, 2006 3:37 pm
Forum: Indigo News and Announcements
Topic: regarding multi-threaded version of indigo
Replies: 5
Views: 6294

radiance: multithreading will make it easier to run a GUI thread, if anything.

xman: not sure what versions those images were made with, the top one is more recent tho.
by OnoSendai
Tue Jul 04, 2006 7:32 pm
Forum: Bugs and Requests
Topic: feature poll
Replies: 32
Views: 13680

alpha and specular maps will be done with shaders
by OnoSendai
Tue Jul 04, 2006 1:41 pm
Forum: Indigo General Stuff
Topic: My new render(update 04.JUL,2006)
Replies: 28
Views: 15704

Wow... love that model!
by OnoSendai
Tue Jul 04, 2006 1:40 pm
Forum: 3D Studio MAX
Topic: M2I 0.51
Replies: 6
Views: 5509

i can't any more see the fisical sky and the secne seem
to be burned
I'm guessing that's due to the linear tone mapping.
by OnoSendai
Tue Jul 04, 2006 2:17 am
Forum: Bugs and Requests
Topic: feature poll
Replies: 32
Views: 13680

feature poll

Testing out the poll feature :)
Feel free to suggest other stuff.
Don't expect any action as a result of this poll tho :)
by OnoSendai
Tue Jul 04, 2006 2:12 am
Forum: Indigo News and Announcements
Topic: Welcome to the new forum
Replies: 4
Views: 5288

Welcome to the new forum

Welcome to the new forum all.
Big thanks to radiance for setting up PhpBB.
And big thx to DSA for the last forum :)
by OnoSendai
Tue Jul 04, 2006 1:18 am
Forum: Works in Progress
Topic: My indigo tests
Replies: 4
Views: 3496

Very nice!
I like the bottom one, nice coloured caustics.
by OnoSendai
Sun Jul 02, 2006 3:01 am
Forum: Indigo General Stuff
Topic: My new render(update 04.JUL,2006)
Replies: 28
Views: 15704

Awesome... looks like you're doing the whole hungry cat gallery! :)
by OnoSendai
Sat Jul 01, 2006 5:36 am
Forum: Indigo General Stuff
Topic: My new render(update 04.JUL,2006)
Replies: 28
Views: 15704

hehe.. looks familiar :)
by OnoSendai
Sat Jul 01, 2006 3:15 am
Forum: Indigo General Stuff
Topic: My new render(update 04.JUL,2006)
Replies: 28
Views: 15704

nice,
really good bone material
by OnoSendai
Thu Jun 29, 2006 2:40 am
Forum: Indigo General Stuff
Topic: My new render(update 04.JUL,2006)
Replies: 28
Views: 15704

for Ono-Sendai Hi Ono-sendai, First, thanks you release indigo for free,You are great master. I have some problems: 1:For the indigo, at later of edition would greatly of acceleration? 2:Later of can indigo Render be like the similar superexcellence of the Hungry Cat? Or whether does the considerat...
by OnoSendai
Wed Jun 28, 2006 2:03 am
Forum: Off Topic
Topic: How to use textures in Indigo?
Replies: 8
Views: 5744

The mest needs to export a uv set called 'albedo', eg (note the expose_uv_set with name = albedo near the top) <mesh> <name>mesh1</name> <!-- define an 'embedded' nesh instead of loading a .3ds file --> <embedded> <expose_uv_set> <index>0</index> <name>albedo</name> </expose_uv_set> <expose_uv_set> ...
by OnoSendai
Wed Jun 28, 2006 1:41 am
Forum: Off Topic
Topic: How to use textures in Indigo?
Replies: 8
Views: 5744

It's the ratio of light reflected
by OnoSendai
Wed Jun 28, 2006 1:24 am
Forum: Off Topic
Topic: Fresnel Validation Discussion (math, math, math, Nick)
Replies: 1
Views: 3173

Yeah, saw that thread.
Thomas is a legend :)
by OnoSendai
Wed Jun 28, 2006 1:24 am
Forum: Off Topic
Topic: How to use textures in Indigo?
Replies: 8
Views: 5744

Code: Select all

<material>
		<name>textest</name>
		
		<diffuse>
			<colour>0.8 0.8 0.8</colour>
			
			<albedo_texture>
				<uv_set>albedo</uv_set>
				<path>indigo2.jpg</path>
				<gain>1.0</gain>
				<exponent>1.0</exponent>
			</albedo_texture>
		</diffuse>
	</material>
Search found 6109 matches