wonderful
did you use realflow for bubble's mesh ?
Search found 138 matches
- Thu Jun 08, 2017 1:29 am
- Forum: Works in Progress
- Topic: A natural situation...
- Replies: 178
- Views: 126913
- Wed Jun 07, 2017 12:51 pm
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.0.51
- Replies: 16
- Views: 13872
Re: Indigo for Cinema 4D 4.0.51
hello, I can't control motion blur via C4D plugin. Whitout camera (or Indigo tag) I got a very strong motion blur, ok. But if I add the camera tag, I loose it, maybe there is a special something somewhere, I try to change F-stop, exposure duration, autofocus, but without success :x I get the clue 8...
- Mon Jun 05, 2017 3:16 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.54 Beta Release
- Replies: 9
- Views: 13149
Re: Indigo Renderer 4.0.54 Beta Release
hello here a pigs, where there is a bug or something like that inside. It looks like if there is twice the same shader with same name etc, a problem occur. In this file, there is two shaders named "BilleTr", this is the same mat duplicated. In GPU mode only, the bead in the front is wrong. if I assi...
- Wed May 31, 2017 12:12 pm
- Forum: Indigo Competition
- Topic: May 2017 Competition
- Replies: 56
- Views: 99144
Re: May 2017 Competition
hi everybody, a new entry : OpenCL rendering pigs file size : 4.94 mb original model : I did it in Blender3D some years ago, it's inspired by Lambo rambo (model Cheetah) by Lamborghini : LM002 update 31 may - Wellington time : 23h19 update 02 toy lambo in openCL My ultimate update with scatter funct...
- Tue May 30, 2017 11:22 am
- Forum: Indigo Competition
- Topic: May 2017 Competition
- Replies: 56
- Views: 99144
Re: May 2017 Competition
motion blur
pigs file : 3mb
OpenCL rendering, direct output
pigs file : 3mb
OpenCL rendering, direct output
- Wed May 24, 2017 6:44 am
- Forum: Indigo General Stuff
- Topic: Mandelbrot ISL shader
- Replies: 13
- Views: 9042
Re: Mandelbrot ISL shader
is someone could write a Mandelbrot ISL shader for blend channel, please
I can't figure out how to do it...
- Mon May 22, 2017 3:46 am
- Forum: Works in Progress
- Topic: A natural situation...
- Replies: 178
- Views: 126913
Re: A natural situation...
Another well-inspired work by Yonosoy.yonosoy wrote:A version of "One and Three Chairs". It is "One and Three Wineglass".
- Mon May 22, 2017 3:34 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.0.51
- Replies: 16
- Views: 13872
Re: Indigo for Cinema 4D 4.0.51
hello,
I can't control motion blur via C4D plugin.
Whitout camera (or Indigo tag) I got a very strong motion blur, ok.
But
if I add the camera tag, I loose it, maybe there is a special something somewhere, I try to change F-stop, exposure duration, autofocus, but without success
I can't control motion blur via C4D plugin.
Whitout camera (or Indigo tag) I got a very strong motion blur, ok.
But
if I add the camera tag, I loose it, maybe there is a special something somewhere, I try to change F-stop, exposure duration, autofocus, but without success
- Mon May 22, 2017 3:09 am
- Forum: Indigo Competition
- Topic: May 2017 Competition
- Replies: 56
- Views: 99144
Re: May 2017 Competition
Here is my entry : - free version (image resolution --> 1MP) - Gpu rendering on single GTX 780M - Direct output, no postprocess - pigs : 46.2 mb modeled in Moi3D, composed in C4D :-) -- 24 mai update01: new shader for curtain, including mandelbrot code, saved in .exr untonemapped, and convert in pho...
- Thu Apr 06, 2017 2:44 pm
- Forum: Cinema 4D
- Topic: Cindigo Wishlist
- Replies: 102
- Views: 136519
Re: Cindigo Wishlist
Thx zeitmeister !
an other one, with a different ground
this model in 4 parts
with 3 scatters : one for fruit, one for trunk, one for all parts (4 <proto_object_group>)
an other one, with a different ground
this model in 4 parts
with 3 scatters : one for fruit, one for trunk, one for all parts (4 <proto_object_group>)
- Wed Apr 05, 2017 5:38 am
- Forum: Cinema 4D
- Topic: Cindigo Wishlist
- Replies: 102
- Views: 136519
Re: Cindigo Wishlist
Hi all How about scattering? Something like a tag on objects to scatter and point to mesh to scatter on. It's rather tedious to code by hand every time. Salut tout le monde Yes, it could be really more confortable with the scattter's tag ! it's possible to configure the scatter only once for a scen...
- Mon Nov 14, 2016 4:05 am
- Forum: Works in Progress
- Topic: Sroka8888 Rendering Thread
- Replies: 210
- Views: 274372
Re: Sroka8888 Rendering Thread
that's very goodSroka8888 wrote:70frame animation
GTX 780 - 15sec frame .exr
- Mon Nov 14, 2016 3:56 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.46 Beta Release
- Replies: 91
- Views: 74463
Re: Indigo Renderer 4.0.46 Beta Release
But usually in C4D ISL bump is very slow now in R18. It get's worse when you have a blend material with an ISL bump. (Horror slow) I noticed the same thing with multi-composed mat : Diff+Coat+Blend. It's possible to reduce some values in Extra option's section and get more speed for preview. Extern...
- Mon Nov 14, 2016 2:14 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1816880
Re: Simple Renderings Thread
thank's you very much, have a nice day
- Mon Nov 14, 2016 1:03 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1816880
Re: Simple Renderings Thread
not bad, nice material, but I think there are too many clusters on the foot. and a little too purple.pixie wrote:vine
Do you accept to share the model in C4D format by example or other (not pigs) ? thank's