Search found 4828 matches
- Sat Aug 17, 2019 11:49 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
- Replies: 56
- Views: 69774
Re: Indigo Renderer 4.4.1 Beta / Technology Preview
Zom-B: I think it is good idea. This is mix of noise and denoised image. I think the mixed image looks best - more naturaly. I see denoising rather as a way to "finish" a long render and not such noisy images. Your example does well with uniform noise, but there are other more complex scenes with a...
- Sat Aug 17, 2019 11:37 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
- Replies: 56
- Views: 69774
Re: Indigo Renderer 4.4.1 Beta / Technology Preview
denoise copes with color scenes but black and white noises turn into a red-green gradient map 3000 spp Waaaaay to noisy for some denoising at all, also normal and albedo pass doesn't help at all with caustics. Since Indigo is a spectral renderer this few Fireflies can simply have colour information...
- Sat Aug 17, 2019 3:29 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
- Replies: 56
- Views: 69774
Re: Indigo Renderer 4.4.1 Beta / Technology Preview
saw a new option [Em. Sampling mult] how to use it, what is it for? "The Emission Sampling multiplier" is already longer in Indigo and a tool to force or reduce importance of a LightSource and therefore the CPU cycles it gets assigned for computation. If you have a IES light for example that create...
- Sat Aug 17, 2019 1:14 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
- Replies: 56
- Views: 69774
Re: Indigo Renderer 4.4.1 Beta / Technology Preview
Hey Zalevskiy, "optimize for denoising" only adds normal and albedo pass that gets used by the Denoiser, this also costs some extra RAM. How much RAM do you have? Denosiing this Testscene costs on my system ~4.7GB on SuperSampling 2 (default for the scene) If you crank that up to SS3 you already nee...
- Thu Jun 20, 2019 8:20 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.24 Stable Release Candidate
- Replies: 8
- Views: 24720
- Wed May 29, 2019 5:20 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.23 Stable Release Candidate
- Replies: 73
- Views: 128680
Re: Indigo Renderer 4.2.23 Stable Release Candidate
Hey fbrunell,
specular materials are supported on GPU since... ever :)
GPU mode only has issues with the IOR that is flat 1.0000...
You can try to surpass this issue (that needs to be fixed for sure!) by raising the IOR up to 1.00001 for example
specular materials are supported on GPU since... ever :)
GPU mode only has issues with the IOR that is flat 1.0000...
You can try to surpass this issue (that needs to be fixed for sure!) by raising the IOR up to 1.00001 for example
- Sun May 19, 2019 1:50 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.23 Stable Release Candidate
- Replies: 73
- Views: 128680
Re: Indigo Renderer 4.2.23 Stable Release Candidate
Indigo does have bucket rendering for GPU, but it only displays a viewport update once all buckets are done in a pass...
- Thu May 16, 2019 3:47 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.23 Stable Release Candidate
- Replies: 73
- Views: 128680
Re: Indigo Renderer 4.2.23 Stable Release Candidate
Thanks for the Bugreport Simon!
- Tue Apr 09, 2019 10:00 pm
- Forum: Indigo General Stuff
- Topic: MacBook Pro 2018 I9
- Replies: 8
- Views: 29643
Re: MacBook Pro 2018 I9
Best way to compare performance is by using the Benchmark tool: https://www.indigorenderer.com/indigobench
The RX Vega 56 should kick more ass then your hardware now for sure
The RX Vega 56 should kick more ass then your hardware now for sure
- Tue Apr 09, 2019 12:38 am
- Forum: Indigo Help
- Topic: stains on transparent glass
- Replies: 10
- Views: 12263
Re: stains on transparent glass
it misses refraction.... not reflections. Test it!
- Tue Apr 09, 2019 12:21 am
- Forum: Indigo Help
- Topic: stains on transparent glass
- Replies: 10
- Views: 12263
Re: stains on transparent glass
Try the attached Material for your Windows and the shelf, it should fix the stains.
- Tue Apr 09, 2019 12:01 am
- Forum: Indigo Help
- Topic: stains on transparent glass
- Replies: 10
- Views: 12263
Re: stains on transparent glass
MLT = Metropolis Light Transport, a render mode that Indigo supports. It superior in certain fields but usually not for interior rendering. Be sure to use PathTracing with BiDir Arch Glass is Glass that lacks refraction. Its used for plane windows to have faster rendering. It should be a checkbox fo...
- Mon Apr 08, 2019 11:37 pm
- Forum: Indigo Help
- Topic: stains on transparent glass
- Replies: 10
- Views: 12263
Re: stains on transparent glass
You took some glass from the Material Database?!
Use architectural glass for such windows!
It also seems you rendered with MLT, right? Use it only in special cases where you know what you are doing, stick to BiDir on CPU or PT if you have a beefy GPU
Use architectural glass for such windows!
It also seems you rendered with MLT, right? Use it only in special cases where you know what you are doing, stick to BiDir on CPU or PT if you have a beefy GPU
- Wed Mar 20, 2019 10:15 am
- Forum: Indigo General Stuff
- Topic: Render Farms for Animation?
- Replies: 3
- Views: 10593
Re: Render Farms for Animation?
Hey roskilla23º, what kind of animation is this you have here? The Indigo Exporter for C4D is smart, it exports static meshes only once for each frame. So after exporting your animation to Indigo, go to "save Queue" and in the dropdown choose "pigq". This packs your whole animation to a single zippe...
- Thu Feb 28, 2019 6:18 am
- Forum: Exporter Development
- Topic: Indigo SDK results different from Standalone
- Replies: 6
- Views: 37215
Re: Indigo SDK results different from Standalone
the subtle difference in Sky color does hint towards GPU rendering too... best double check it Tom.