Search found 146 matches

Search found 146 matches
by burnin
Mon Feb 29, 2016 8:38 am
Forum: Off Topic
Topic: Weekend gfxcoding fun
Replies: 11
Views: 5524

Re: Weekend gfxcoding fun

yummi
by burnin
Sun Feb 28, 2016 8:20 am
Forum: Off Topic
Topic: scientific reports
Replies: 82
Views: 270393

Re: scientific reports

Nice thread As Tesla observed, space is just an attribute... it can't be bent. Medium can. Space/distance/volume is without anything else. Even within nothing there's infinitely wast space. From nothing to nothing is immeasurable eternity of nothing. Don't know how but this seems to me perfect logic...
by burnin
Sun Feb 28, 2016 8:19 am
Forum: Works in Progress
Topic: Making the Earth
Replies: 54
Views: 46964

Re: Making the Earth

by burnin
Sun Feb 07, 2016 8:28 am
Forum: SketchUp
Topic: SU 2016 released
Replies: 10
Views: 7445

Re: SU 2016 released

contegufo wrote: Today SU is Google...
Owned by Trimble since 2012... >source< ;)
by burnin
Wed Feb 03, 2016 7:36 am
Forum: Works in Progress
Topic: Making the Earth
Replies: 54
Views: 46964

Re: Making the Earth

Nice work. Can look at latest images (couple of days ago) from Earth Polychromatic Imaging Camera: http://epic.gsfc.nasa.gov/ To me it's simple: water IOR + roughness caused by waves (which is never constant, so much noise) ... so as long as it feels 'real' Like in this 'closer' image: http://i.imgu...
by burnin
Sat Jan 30, 2016 5:02 am
Forum: Indigo General Stuff
Topic: Random GPU progress pic thread
Replies: 157
Views: 81247

Re: Random GPU progress pic thread

:shock: no fireflies... nice clean caustics ... aaamaziiingly great you are
by burnin
Thu Jul 23, 2015 1:16 am
Forum: Off Topic
Topic: exit portals brought into the real world !
Replies: 13
Views: 7495

Re: exit portals brought into the real world !

That would make sense. By reversed descriptive geometry have calculated ~3m distant light from ceiling portal (no mirrors, euclidean space). So mirrored space above with all the installation & materials (2-3 ray bounces, depends on where light is positioned) roughly makes it ~1 m high. Would like to...
by burnin
Sat Feb 01, 2014 10:33 am
Forum: Indigo Competition
Topic: Indigo 3.6 Release Competition - Finals
Replies: 18
Views: 39406

Re: Indigo 3.6 Release Competition - Finals

Long time no use, but here's my test-try... on materials
Coating on copper - house
coating on exhaust - moto
double-sided thin - apple tree leaves

No post. Camera FCICD.

Thanks and great you all...
by burnin
Tue May 11, 2010 12:11 pm
Forum: Works in Progress
Topic: Still the Indigo test of VRAY
Replies: 6
Views: 4905

Re: Still the Indigo test of VRAY

nice work

what are times on those renders & VRay GI settings on 3,4
by burnin
Wed May 05, 2010 1:02 pm
Forum: Cinema 4D
Topic: enviroment hdr,exr,tiff ?
Replies: 9
Views: 7208

Re: enviroment hdr,exr,tiff ?

here IBL is possible only on phong shader with exr or tiff image in emitter channel set to blackbody (btw you can open hdr & save exr with c4d picture viewer)... & question is: Is this process correct?
'cause whatever i do i can't influence the IBL strength
by burnin
Wed May 05, 2010 8:11 am
Forum: Indigo General Stuff
Topic: We simulate the physics of light...
Replies: 41
Views: 11765

Re: We simulate the physics of light...

Light as you see it.

Don't render - simulate.
Search found 146 matches