Search found 250 matches

Search found 250 matches
by Zalevskiy
Mon Jan 27, 2020 12:57 pm
Forum: Cinema 4D
Topic: Material Ball / Example Scene(s) ?
Replies: 2
Views: 5431

Re: Material Ball / Example Scene(s) ?

Try open folder C4D/IMPmatdb and replace preview model mesh to sphere

To use materials in c4d, I recommend connecting external materials:

New Indigo Material / Type: External (patch ... .pigm)
by Zalevskiy
Thu Jan 16, 2020 7:07 pm
Forum: 3D Studio MAX
Topic: UV Mapping Getting Stretched
Replies: 5
Views: 10374

Re: UV Mapping Getting Stretched

+++ I agree with the message above, a very necessary function when working with textures, especially if you need to apply the extrusion of the logo / sticker on a huge surface.
by Zalevskiy
Tue Nov 12, 2019 9:56 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 61838

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

1. octane render ~ 1 hour render
2-3-4. indigo + denoise + gpu ~ 10-15 min amazing!
I note that in indigo the aperture + gpu + denoise does not work correctly
bloom in the octane, although artificial, but reacts in real time, I would like the same quick adjustment of the flare
by Zalevskiy
Sun Oct 13, 2019 12:04 pm
Forum: Finished Artwork
Topic: Pavoda Rendering Thread
Replies: 64
Views: 126953

Re: Pavoda Rendering Thread

Amazing work. My opinion is that the indigo engine lacks the sharpness of the details that give Arnold the result and Redshift, and fake blooms like Octane.

In principle, all this can be achieved through post-production in Photoshop.
by Zalevskiy
Mon Sep 23, 2019 7:13 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 1674515

Re: Simple Renderings Thread

del
by Zalevskiy
Sat Aug 31, 2019 11:05 pm
Forum: Cinema 4D
Topic: problem with focus (camera) ?
Replies: 9
Views: 8604

Re: problem with focus (camera) ?

try converting the scene format from mm to cm

or scale all scene objects x10/x100%

also can change camera f-stop 32 | 64


for indigo anti-blurring helps to render the image in 2000px + resolution and reduce the resolution to 1000px which gives sharpness to the image
by Zalevskiy
Wed Aug 21, 2019 2:16 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 61838

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

dear developers, if possible, please add the checkbox denoiser for cinema 4d exporter, thanks
by Zalevskiy
Sat Aug 17, 2019 6:10 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 61838

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

denoise copes with color scenes

but black and white noises turn into a red-green gradient map

3000 spp
by Zalevskiy
Sat Aug 17, 2019 2:07 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 61838

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

another minor bug was found, the material https://www.indigorenderer.com/materials/materials/1155 does not display interference in the patch / bidir mtl mode
gpu mode = interference ok
by Zalevskiy
Sat Aug 17, 2019 1:44 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 61838

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

8GB RAM (~6-7GB free) yes most likely lack of resources, thanks!
by Zalevskiy
Fri Aug 16, 2019 11:07 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.1 Beta / Technology Preview
Replies: 56
Views: 61838

Re: Indigo Renderer 4.4.1 Beta / Technology Preview

optimize for denoising mode off = not bugs (excellent)

I completely forgot whether it is possible to add the ability to use the search [ new option mask name ]? (filter material / medium / object)
Search found 250 matches