Search found 114 matches
- Tue Jun 03, 2014 6:04 pm
- Forum: Works in Progress
- Topic: Interior of educational complex
- Replies: 9
- Views: 7647
Re: Interior of educational complex
Hey ZomB! I am using exit portals but still there are windshield doors, fully made of glass. I checked the textures and I reduced the RBG values for travertino tiles and plaster, only those two had over 200 value. Removed lamp light and also made hidden light and env map in same layer (so now it hav...
- Tue Jun 03, 2014 2:54 am
- Forum: Works in Progress
- Topic: Interior of educational complex
- Replies: 9
- Views: 7647
Interior of educational complex
Hey guys! I am currently working on this project and I am on very begining. As usual I have problems with noise! :) I can't set right values for ENV map and interior lights so I don't get noise! I know that number of light layers increase render duration and I also know that a lot of glass and specu...
- Thu Mar 13, 2014 11:48 pm
- Forum: Finished Artwork
- Topic: Some new work
- Replies: 230
- Views: 181440
Re: Some new work
Incredible work I must say. You don't need to mention you are an architect couse your work already tells us that
Really insane level of reality for sketchup in both modeling and rendering, I really like the shrubs and grass, you made them or downloaded from somewhere?
Really insane level of reality for sketchup in both modeling and rendering, I really like the shrubs and grass, you made them or downloaded from somewhere?
- Tue Mar 11, 2014 5:14 am
- Forum: Works in Progress
- Topic: Interior of business building
- Replies: 19
- Views: 14868
Re: Interior of business building
Thanks bubs
- Mon Mar 10, 2014 11:48 pm
- Forum: Works in Progress
- Topic: Interior of business building
- Replies: 19
- Views: 14868
Re: Interior of business building
Ah ok, but anyway Pibuz, got any tips for combining env map + interior light? I mean on proporsions of light power.
- Mon Mar 10, 2014 9:16 pm
- Forum: Works in Progress
- Topic: Interior of business building
- Replies: 19
- Views: 14868
Re: Interior of business building
Thanks for tips and comments guys :) @OscarJ Ya I use exit portals :) @Tar "In Indigo itself, for sharpness, use mn_cubic for both splat and downsize with 0.33 ring and blur 0.15." I am not sure I understand what you are talking about :) @Pibuz I use not much diffrent options from default when using...
- Sun Mar 09, 2014 1:34 am
- Forum: Works in Progress
- Topic: Interior of business building
- Replies: 19
- Views: 14868
Re: Interior of business building
Glad you like it mate and thank you very much for the tips. Just one question, what resolution is big enough for later down sizing it?
- Sat Mar 08, 2014 10:57 pm
- Forum: Works in Progress
- Topic: Interior of business building
- Replies: 19
- Views: 14868
Interior of business building
Hello guys, I am curently working on interior of business building and I have few shots to show you and offcourse few questions for masters :). First of all I done directors office, meeting room and office. But as always I have some problems with render quality, what I mean is the sharpness, that HD...
- Tue Dec 10, 2013 8:33 am
- Forum: SketchUp
- Topic: I may smoke too much weed ...
- Replies: 11
- Views: 5422
Re: I may smoke too much weed ...
They are not removed...when you open skindingo material editor, press UI button and you'll see them again. More UI with advanced settings is now on default when you open skindigo material editor.
- Tue Nov 26, 2013 4:46 am
- Forum: Works in Progress
- Topic: Wooden house on Kopaonik (Serbia)
- Replies: 3
- Views: 4765
Re: Wooden house on Kopaonik (Serbia)
Thanks for the tips mate, I use BiDir with MLT and glass acc. on and ssf set to value of 1. I will try BiDir mode and to raise ssf. The Merc is about 4-5 m away from the sky but perspective don't show it
Anywaym thanks a lot Oscar!
Anywaym thanks a lot Oscar!
- Tue Nov 26, 2013 2:49 am
- Forum: Works in Progress
- Topic: Wooden house on Kopaonik (Serbia)
- Replies: 3
- Views: 4765
Wooden house on Kopaonik (Serbia)
Heya guys. I just finished this small but interesting wooden house. Can anybody tell me how to get rid of fireflies in the night render? It was ENV map + lights while day render was only ENV map. The background is actually a picture of some landscape set in sketchup as plane background with settings...
- Thu Oct 24, 2013 8:39 pm
- Forum: Finished Artwork
- Topic: My master project :)
- Replies: 14
- Views: 10063
Re: My master project :)
Hvala i takodje, spici i ti :). Previliki je fajl brate da ga saljem :( ali bas bas. Sto se tice puno svetla u enterijeru, to je zato sto imam jako puno staklenih povrsina na fasadi pa ulazi mnogo svetlosti. A na koju vodu mislis? Bazen ili ovaj vodopad? U principu je isti metod... stavis subdivisio...
- Fri Jul 26, 2013 4:24 am
- Forum: Works in Progress
- Topic: Working On Material Test
- Replies: 4
- Views: 4956
Re: Working On Material Test
About black hearts....I think they are not closed volume or some bugg apeared which don't provide it as closed volume...really dunno, try exploding the hearts out of the group and paint it with water color from both sides of face. I had similar problems sometimes even with cube and I do things I men...
- Thu Jul 25, 2013 2:43 am
- Forum: SketchUp
- Topic: low-poly cars
- Replies: 18
- Views: 7527
Re: low-poly cars
Np guys Btw I noticed that doors at BMW 5 series and BMW 3 series, from this collection, have some mesh problems, I didn't figure it out whats wrong so if anyone of you notice the same problem and know what is it, let me know pls
- Wed Jul 24, 2013 10:26 pm
- Forum: SketchUp
- Topic: low-poly cars
- Replies: 18
- Views: 7527
Re: low-poly cars
Anytime guys!