Search found 147 matches

Search found 147 matches
by wob
Thu Sep 17, 2020 9:11 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13.1
Replies: 69
Views: 228583

Re: Indigo for Cinema 4D 4.4.13.1

i tested just now multi-gpu 4.4.13 fix (for 2 cores CPU), and can say, indigo can render picture with 3 gpu and one 2 core processor now (pentium g4400). but gpu utilization with 3 gpu cards is lower (cpu utilization is 100%), than with 2 cards (cpu utilization is 85-90%). i'm afraid, system with 4 ...
by wob
Thu Sep 17, 2020 8:31 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13.1
Replies: 69
Views: 228583

Re: Indigo for Cinema 4D 4.4.13.1

another very old "classic" problem of indigo. alpha channels work very very very bad: CLOUDS_ALPHA_TROUBLE.jpg it depends too much on GPU Max Ray Depth parameter. In complex scenes this problem appears up to 10 (!) GPU Max Ray Depth (10 MRD - it means long rendering time). And you never know when i...
by wob
Thu Sep 17, 2020 8:28 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13.1
Replies: 69
Views: 228583

Re: Indigo for Cinema 4D 4.4.13.1

another very old "classic" problem of indigo. alpha channels work very very very bad: CLOUDS_ALPHA_TROUBLE.jpg it depends too much on GPU Max Ray Depth parameter. In complex scenes this problem appears up to 10 (!) GPU Max Ray Depth (10 MRD - it means long rendering time). And you never know when i...
by wob
Thu Sep 17, 2020 3:39 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13.1
Replies: 69
Views: 228583

Re: Indigo for Cinema 4D 4.4.13.1

another very old "classic" problem of indigo. alpha channels work very very very bad: CLOUDS_ALPHA_TROUBLE.jpg it depends too much on GPU Max Ray Depth parameter. In complex scenes this problem appears up to 10 (!) GPU Max Ray Depth (10 MRD - it means long rendering time). And you never know when it...
by wob
Thu Sep 17, 2020 3:24 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13.1
Replies: 69
Views: 228583

Re: Indigo for Cinema 4D 4.4.13.1

very nice. still waiting for scatter.
by wob
Sat Sep 12, 2020 8:08 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13 - R23 support
Replies: 10
Views: 24262

Re: Indigo for Cinema 4D 4.4.13 - R23 support

this element of large scene guaranteed crashes with new 4.4.12-4.4.13 cindigo exporter:
ocean.zip
(99.01 KiB) Downloaded 249 times
exports fine only with 4.4.10
by wob
Fri Sep 11, 2020 11:01 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13 - R23 support
Replies: 10
Views: 24262

Re: Indigo for Cinema 4D 4.4.13 - R23 support

* Updated to Indigo 4.4.13 SDK.

very nice! what's about standalone 4.4.13?
by wob
Mon Sep 07, 2020 11:42 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 76488

Re: Indigo for Cinema 4D 4.4.12.1

do you mean groupaffinity error bug? where can i download fixed updated beta (preferably with standalone?) It will be in the next release. 4.4.13. :) what's about new 4.4.10 bug with network rendering, when network client guaranteed crashes with more then 1 gpu? I don't know anything about that bug...
by wob
Mon Sep 07, 2020 8:39 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 76488

Re: Indigo for Cinema 4D 4.4.12.1

fused wrote:
Mon Sep 07, 2020 8:23 am
Bug is fixed.

edit: please be calm in here :)
do you mean groupaffinity error bug? where can i download fixed updated beta (preferably with standalone?)

what's about new 4.4.10 bug with network rendering, when network client guaranteed crashes with more then 1 gpu?
by wob
Mon Sep 07, 2020 8:36 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 76488

Re: Indigo for Cinema 4D 4.4.12.1

i have expirience of rendering with redshift, octane and thea renders on this platforms (up to 6 cards) and it works fine. it's not a good idea, very bad idea to use one cpu core / thread for controlling every single gpu because many motherboards can support up to 12 pcie cards and even i7-9700 has...
by wob
Mon Sep 07, 2020 8:03 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 76488

Re: Indigo for Cinema 4D 4.4.12.1

no-no, SetThreadGroupAffinity error appears ONLY in gpu mode with MORE thn 2 cards (3 or more). 1 and 2 cards work fine. i think this is some sort of opencl threads synchronization error but i'm not sure because i dont know much about opencl programming (i have only nvidia cards, have no amd gpus)....
by wob
Mon Sep 07, 2020 7:11 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 76488

Re: Indigo for Cinema 4D 4.4.12.1

no-no, SetThreadGroupAffinity error appears ONLY in gpu mode with MORE thn 2 cards (3 or more). 1 and 2 cards work fine. i think this is some sort of opencl threads synchronization error but i'm not sure because i dont know much about opencl programming (i have only nvidia cards, have no amd gpus)....
by wob
Mon Sep 07, 2020 4:43 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 76488

Re: Indigo for Cinema 4D 4.4.12.1

i tested it on asus z270p + celeron g3900, msi z390 mortar + intel core i7 9700f, and that screenshot from asus z270h strix gaming board + intel pentium g4400 cpu, all platforms windows 10 pro 1909, 24 gb ram Thank you for the info. Does CPU rendering work for you? Or do you get the same error abou...
by wob
Mon Sep 07, 2020 3:45 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 76488

Re: Indigo for Cinema 4D 4.4.12.1

This is the reason why I feel GPU should not be an option for IPR right now, until Indigo core fully supports it. no, no... even half functional gpu ipr much better then full working cpu ipr only ;) i tested it on asus z270p + celeron g3900, msi z390 mortar + intel core i7 9700f, and that screensho...
by wob
Sun Sep 06, 2020 7:26 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 76488

Re: Indigo for Cinema 4D 4.4.12.1

Well, I cannot reproduce your problem wob i created cube, created new material, add it to cube (irp didnt update new material on cube), then create another (second) indigo's material, and try to change color in fristly created material. so, material preview (ball) didnt change color, and cube in ip...
Search found 147 matches