Search found 912 matches
- Sun May 07, 2017 8:31 pm
- Forum: SketchUp
- Topic: Emitter not lit up
- Replies: 6
- Views: 8975
Re: Emitter not lit up
Ok, thats interesting, thanks. I'm still confused though! How does one go about changing luminous flux etc? The only emitter options in SKIndigo appears to be emission scale - increasing this doesn't resolve the issue. Glare should definitely add a way to scale the IES emission. It seems it only wo...
- Fri May 05, 2017 11:51 pm
- Forum: SketchUp
- Topic: Emitter not lit up
- Replies: 6
- Views: 8975
Re: Emitter not lit up
The IES profile sets the total amount of light emitted by the object in lumen. If you scale the source by 4x, its area is multiplied by 16. The lumen value being constant, it has to emit 16x less light per area unit. Which means the source surface appears 16x less bright. Since it looks like you hav...
- Sat Mar 11, 2017 8:24 pm
- Forum: Off Topic
- Topic: AVX and Ryzen?
- Replies: 6
- Views: 43881
Re: AVX and Ryzen?
Oh crap, I just purchased 1x6800K and 3x4790K to rebuild a farm destroyed in office fire...
- Thu Mar 09, 2017 7:11 pm
- Forum: Finished Artwork
- Topic: Lotus Elise
- Replies: 5
- Views: 20097
Re: Lotus Elise
Which modeller did you use?
- Thu Mar 09, 2017 7:11 pm
- Forum: Finished Artwork
- Topic: Lotus Elise
- Replies: 5
- Views: 20097
Re: Lotus Elise
Whoa, impressive stuff!! The paint material is too reflective (if you used a phong material, that's the ior, what did you set?). This causes a strong color shift on the sky reflections towards blue which mixes as purple with the red and looks unrealistic. On a less important level, the ground materi...
- Sat Dec 17, 2016 7:29 am
- Forum: Materials
- Topic: Coated glass from real measured spectral data
- Replies: 28
- Views: 58492
Re: Coated glass from real measured spectral data
Undertaker is a profession! That post was six feet under.
- Tue Dec 13, 2016 6:55 pm
- Forum: Works in Progress
- Topic: lape's works
- Replies: 29
- Views: 50898
Re: lape's works
Very nice, especially the second one!
I am missing the tree's shadows on the floor, though.
Cheers!
I am missing the tree's shadows on the floor, though.
Cheers!
- Sat Nov 26, 2016 7:42 pm
- Forum: Indigo Help
- Topic: Is it Possible to Create a Rainbow Arch
- Replies: 14
- Views: 30933
Re: Is it Possible to Create a Rainbow Arch
The artefacts in the bottom of the images show that you have reached floating point precision limit. In that case, the rays cannot be calculated accurately inside the spheres. This will clearly be a limitation
- Fri Nov 25, 2016 6:05 am
- Forum: Indigo Help
- Topic: Is it Possible to Create a Rainbow Arch
- Replies: 14
- Views: 30933
Re: Is it Possible to Create a Rainbow Arch
You need the refractive index of water, and the cauchy b coef of water. You need a sun not too high above the horison, and look towards the water droplets with the sun in your back. You also need a large FOV (at least 80° horizontally, which means a 18mm focal length on a 35mm film camera.
- Thu Nov 03, 2016 8:55 pm
- Forum: Works in Progress
- Topic: Remember when computing was fun?
- Replies: 25
- Views: 54540
Re: Remember when computing used to be fun?
That's a render, the tab key is wrongOscar J wrote:Is that first one a render or a reference photo?

- Sun Oct 16, 2016 8:01 am
- Forum: Indigo Help
- Topic: Help with difficult indoor lighting
- Replies: 27
- Views: 35830
Re: Help with difficult indoor lighting
Yes, but I feel you also loose the efficiency of MLT. Is MLT with LMP=1 really more efficient than non-MLT?Zom-B wrote:Using a high LMP value this low frequency noise gets way less!! Give it a trygalinette wrote:MLT is generally a bad idea for videos, the low frequency noise make it flicker a lot.
- Sat Oct 15, 2016 10:30 am
- Forum: Indigo Help
- Topic: Help with difficult indoor lighting
- Replies: 27
- Views: 35830
Re: Help with difficult indoor lighting
Subliminal messages to the devs : there is often a problem with noisy glass when the camera side is well lit (such as exterior, or in this case), and the back side is more in the shadow (such as interior). The importance sampling, I suppose, will highly favor transmission, whereas the contribution o...
- Sat Oct 15, 2016 10:24 am
- Forum: Indigo Help
- Topic: Help with difficult indoor lighting
- Replies: 27
- Views: 35830
Re: Help with difficult indoor lighting
MLT is generally a bad idea for videos, the low frequency noise make it flicker a lot.
For the elevator glass issue, one solution would be increasing the glass reflectivity (refractive index) but this changes the final result and you may not want it. The problem is transparency.
For the elevator glass issue, one solution would be increasing the glass reflectivity (refractive index) but this changes the final result and you may not want it. The problem is transparency.
- Fri Oct 14, 2016 7:21 pm
- Forum: Bugs and Requests
- Topic: [REQ] More color spaces: AdobeRGB, Rec.2020, WideGamut etc
- Replies: 14
- Views: 51277
Re: [REQ] More color spaces: AdobeRGB, Rec.2020, WideGamut e
@Originalplan®: I work in adobe because it's easier, my wide-gamut LCD is adobergb calibrated, I get adobergb files from camera, I send adobe file for printing and get good results. Biggest benefit is with printing, you will get more accurate light blues-greens and some oranges. For web there is no...
- Wed Oct 12, 2016 9:05 am
- Forum: Bugs and Requests
- Topic: [REQ] More color spaces: AdobeRGB, Rec.2020, WideGamut etc
- Replies: 14
- Views: 51277
Re: [REQ] More color spaces: AdobeRGB, Rec.2020, WideGamut e
Exactly. But the most quality monitors on the market cover 99.9% of sRGB...that should be plenty. Other than that sRGB is measured in P3 for 4K and up displays. I think the bottom line is ( correct me if i'm wrong ) that as long as you can pull a 32bit linear color spaced image format from Indigo y...