Search found 50 matches

Search found 50 matches
by schwungsau
Sat Mar 27, 2021 1:16 pm
Forum: Indigo General Stuff
Topic: Do Indigo/Blendigo support custom vertex normals ?
Replies: 17
Views: 46510

Re: Do Indigo/Blendigo support custom vertex normals ?

anyway how did you find luxcore speedwise ?
by schwungsau
Sat Mar 27, 2021 2:54 am
Forum: Indigo General Stuff
Topic: Do Indigo/Blendigo support custom vertex normals ?
Replies: 17
Views: 46510

Re: Do Indigo/Blendigo support custom vertex normals ?

but i think the normal has to be on points instead of vertex......
by schwungsau
Sat Mar 27, 2021 2:52 am
Forum: Indigo General Stuff
Topic: Do Indigo/Blendigo support custom vertex normals ?
Replies: 17
Views: 46510

Re: Do Indigo/Blendigo support custom vertex normals ?

it should. if you flip normals, refraction will look odd.
by schwungsau
Fri Mar 26, 2021 5:20 am
Forum: Works in Progress
Topic: crystals
Replies: 1
Views: 8794

Re: crystals

GPU pathtracer
Image
by schwungsau
Fri Mar 26, 2021 5:09 am
Forum: Works in Progress
Topic: crystals
Replies: 1
Views: 8794

crystals

I though I try an experiment and taking my crystal into Indigo renderer. its work in progress . the crystal is "crystal" clear, but for "real world" crystal I need random scattering at bottom. I will look into Indigo's shader language. https://cdnb.artstation.com/p/media_assets/images/images/000/768...
by schwungsau
Mon Nov 16, 2020 6:10 am
Forum: Indigo General Stuff
Topic: Indigo Dev Update Q4 2020
Replies: 26
Views: 102399

Re: Indigo Dev Update Q4 2020

did you ask vray and thea user if they actually using cpu or GPU ? adding CPU gives only 20% more speed with 10 core i9, in most scenes even less. unless you 64 core threadripper. using moth makes scene laggy too. i prefer to 2:30 minutes for print rendering and have a "workable" computer then have ...
by schwungsau
Thu Nov 05, 2020 1:27 pm
Forum: Indigo General Stuff
Topic: Indigo Dev Update Q4 2020
Replies: 26
Views: 102399

Re: Indigo Dev Update Q4 2020

coolio !


but you can drop vulkan openCL,cuda and metal covers everything. vulkan is really good for realtime engines anyway, just my 2 cents..
by schwungsau
Mon Sep 28, 2020 8:48 am
Forum: Off Topic
Topic: h
Replies: 260
Views: 312943

Re: h

pretty cool,

what the render time on this anyway ? If I may ask
by schwungsau
Sun Sep 27, 2020 6:42 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.14 Beta
Replies: 41
Views: 92119

Re: Indigo Renderer 4.4.14 Beta

I think the denier works pretty good and superfast. topaz has problem it does not work on animation. the topaz tools are pretty awesome for upres'ing.
by schwungsau
Fri Sep 25, 2020 6:55 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.14 Beta
Replies: 41
Views: 92119

Re: Indigo Renderer 4.4.14 Beta

right, but rendering without mtl and denoising, then check if it faster with MTL and without denoising, and then switch back --> locked --> then you have to through jump serval loops / clicking to be able to render any pixel again.... if would more clear to have denoise option where the render setti...
by schwungsau
Fri Sep 25, 2020 4:38 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.14 Beta
Replies: 41
Views: 92119

Re: Indigo Renderer 4.4.14 Beta

right, its just confusing, if i load the scene i can't render unless in switch image tab turn off "optimize" flag, switch back to render tab and select the render-integrators. once bi -driectional mtl is rendering, i can go to image tab and turn on optmitiz flag (which turn on bucket rendering) with...
by schwungsau
Thu Sep 24, 2020 5:02 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.14 Beta
Replies: 41
Views: 92119

Re: Indigo Renderer 4.4.14 Beta

licence is now working ! tks.
by schwungsau
Thu Sep 24, 2020 5:02 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.14 Beta
Replies: 41
Views: 92119

Re: Indigo Renderer 4.4.14 Beta

if i load one scene i get this error (see picture). i can not render with any engine. i can't turn it off until i turn off the denoiser, after i can render. then, i can go back and turn on the denoiser on again, and render with any engine, but the bucket option goes into lock mode and turns on, whic...
by schwungsau
Thu Sep 24, 2020 3:06 am
Forum: Other Exporters
Topic: Houdini plugin
Replies: 11
Views: 24141

Re: Houdini plugin

simple exporter for houdini should be simple but why bother, you just can use blender as an exporter?

a deeper integration into houdini would much better.

hydra makes for future, current solaris is still far away for usable rendertool.
by schwungsau
Thu Sep 24, 2020 3:01 am
Forum: Blender
Topic: Blendigo 4.3.0 - Blender 2.8
Replies: 17
Views: 47512

Re: Blendigo 4.3.0 - Blender 2.8

it’s possible but its takes deep dive into c++ sdk. it a lot of work.
currently its bunch if python scripts for exporting
Search found 50 matches