Hey fused,
Yes, it works!! Nice programming guys. I can now use Indigo like never before.
Good luck with those bugs !
Suv
Search found 2578 matches
- Sat Dec 30, 2017 6:27 am
- Forum: 3D Studio MAX
- Topic: IndigoMax 0.7.1
- Replies: 3
- Views: 16073
- Fri Dec 29, 2017 9:58 pm
- Forum: 3D Studio MAX
- Topic: IndigoMax 0.7.1
- Replies: 3
- Views: 16073
Re: IndigoMax 0.7.1
Yeah, Active shade works now in Max 2016 !! Awesome!
Not everything is updated real time though. For example when changing environment map parameters then Active shade stays the same. Have to restart it every time. Can this be fixed or is this a limitation?
Suv
Not everything is updated real time though. For example when changing environment map parameters then Active shade stays the same. Have to restart it every time. Can this be fixed or is this a limitation?
Suv
- Wed Dec 13, 2017 2:51 am
- Forum: 3D Studio MAX
- Topic: IndigoMax 0.6.4
- Replies: 14
- Views: 31479
Re: IndigoMax 0.6.4
Awesome Can't wait !!fused wrote: Thanks suv, fixed active shade for 2015 and 2016 in next build (0.7).
Suv
- Fri Sep 22, 2017 8:04 pm
- Forum: 3D Studio MAX
- Topic: IndigoMax 0.6.5
- Replies: 1
- Views: 13152
Re: IndigoMax 0.6.5
Still unable to set Indigo as an Active shade engine in Max 2016.
Suv
Suv
- Tue Jul 04, 2017 9:31 am
- Forum: 3D Studio MAX
- Topic: IndigoMax 0.6.4
- Replies: 14
- Views: 31479
Re: IndigoMax 0.6.4
Nope, can't assign it as an ActiveShade renderer. Max version 2016 here.
Suv
Suv
- Mon Jul 03, 2017 9:36 am
- Forum: 3D Studio MAX
- Topic: IndigoMax 0.6.4
- Replies: 14
- Views: 31479
Re: IndigoMax 0.6.4
Should it be possible to use IndigoMax as an ActiveShade renderer?
Suv
Suv
- Thu Jun 22, 2017 9:16 pm
- Forum: 3D Studio MAX
- Topic: IndigoMax 0.6.3
- Replies: 12
- Views: 41254
Re: IndigoMax 0.6.3
Nice to see some life in Max land ! I can't figure out how to use activeshade. It doesn't let me to select Indigo as an activeshade renderer. Also the selection of GPU's is not stored. I have all my GPU's marked, but I keep geting an error message that i need to select a GPU for rendering. Using max...
- Mon Apr 04, 2016 9:02 pm
- Forum: Off Topic
- Topic: New Laptop (HELP)
- Replies: 4
- Views: 31006
Re: New Laptop (HELP)
Also be sure you get one with a decent display panel. IPS and full HD is a must even with 15'' display size. 1366 is just horrible !!
- Thu Dec 10, 2015 9:09 pm
- Forum: Works in Progress
- Topic: Oscar's rendering thread
- Replies: 851
- Views: 682060
Re: Oscar's rendering thread
wowow...nice !!
Suv
Suv
- Thu Jul 02, 2015 2:04 am
- Forum: Off Topic
- Topic: My new project - SceneVR
- Replies: 8
- Views: 22776
Re: My new project - SceneVR
Nice stuff, but haven't there been a lot of "3d inside the web-browser/html page" attempts already?
I remember a lot of similar projects being made. None of them have survived. What's so different about your project besides the Oculus support? Or is the Oculus the keyword here?
Suv
I remember a lot of similar projects being made. None of them have survived. What's so different about your project besides the Oculus support? Or is the Oculus the keyword here?
Suv
- Wed Jun 10, 2015 6:32 pm
- Forum: Indigo General Stuff
- Topic: Random GPU progress pic thread
- Replies: 157
- Views: 118824
Re: Random GPU progress pic thread
Nice !
Can't wait...
Suv
Can't wait...
Suv
- Wed May 27, 2015 6:57 pm
- Forum: Bugs and Requests
- Topic: Stereoscopic Spherical (Equirectangular) mod.
- Replies: 28
- Views: 53406
Re: Stereoscopic Spherical (Equirectangular) mod.
I've been rendering stereo panoramas with Octane and I have to say, that the extra dimention you get with VR headset is awesome. Looking around inside the 3d environment you've just created is strange and exciting at the same time. VR tech is still too young though. Not very comfortable to use. I ho...
- Wed May 27, 2015 12:39 am
- Forum: Bugs and Requests
- Topic: Stereoscopic Spherical (Equirectangular) mod.
- Replies: 28
- Views: 53406
Re: Stereoscopic Spherical (Equirectangular) mod.
Yeah it is! I've been doing lots of VR stuff, so talking to Nick more. I totally wish indigo had a awesome talkative again (like before we made it commercial). I'm just not sure how you'd make that happen. :) Cool. I thought you were gone forever. I also liked the "pre-commercial" era better. This ...
- Tue May 26, 2015 6:50 pm
- Forum: Bugs and Requests
- Topic: Stereoscopic Spherical (Equirectangular) mod.
- Replies: 28
- Views: 53406
Re: Stereoscopic Spherical (Equirectangular) mod.
Ben? Is that really you?
Suv
Suv
- Thu May 07, 2015 6:47 pm
- Forum: 3D Studio MAX
- Topic: IndigoMax 0.4.0
- Replies: 30
- Views: 67935