Search found 243 matches
- Sun Feb 26, 2023 1:48 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.6.7 Release
- Replies: 20
- Views: 8444
Re: Indigo Renderer 4.6.7 Release
probably if mixed Indigo and Blender + ControlNet AI = booooom https://www.reddit.com/r/StableDiffusion/comments/119m2k4/blender_controlnet_wow/ according to my observations, rendering with artificial intelligence has the main disadvantage of displaying glass, caustic... and chaotic inaccurate shado...
- Sun Feb 12, 2023 9:39 am
- Forum: Blender
- Topic: Blendigo 4.2.2
- Replies: 33
- Views: 22299
Re: Blendigo 4.2.2
Sorry for my absent-mindedness... the indigo menu item was not displayed in the rendering engine, this is probably due to the fact that I incorrectly copied the indigo_exporter directory to the scripts directory (overwriting on top of the previous version of the indigo plugin). Now I have carefully ...
- Sun Feb 12, 2023 2:38 am
- Forum: Blender
- Topic: Blendigo 4.2.2
- Replies: 33
- Views: 22299
Re: Blendigo 4.2.2
Perfect! Thank you very much. Works in version 3.2.2 (del)
- Thu Feb 09, 2023 7:19 am
- Forum: Blender
- Topic: colors in blender vs indigo
- Replies: 18
- Views: 5948
Re: colors in blender vs indigo
sorry, google translate misinterpretation
- Wed Feb 08, 2023 7:54 pm
- Forum: Blender
- Topic: colors in blender vs indigo
- Replies: 18
- Views: 5948
Re: colors in blender vs indigo
Yes, a very good idea. I suppose this solution will suit inexperienced users.
- Tue Feb 07, 2023 2:59 am
- Forum: Blender
- Topic: colors in blender vs indigo
- Replies: 18
- Views: 5948
Re: colors in blender vs indigo
#73CF51 color after export #2B9F14
"Blender use linear space" apparently this is the reason for the color distortion.
"Blender use linear space" apparently this is the reason for the color distortion.
- Tue Feb 07, 2023 2:40 am
- Forum: Blender
- Topic: colors in blender vs indigo
- Replies: 18
- Views: 5948
Re: colors in blender vs indigo
Is this a task specific problem or should colors generally be exported with gamma 2.2? Doesn't Blender use linear space in colorpickers (except for # codes)? I don't have a problem anymore, of course, I can manually replace everything in notepad, I'm trying to convey how inexperienced users can see...
- Sun Feb 05, 2023 2:08 am
- Forum: Blender
- Topic: Blendigo 4.2.2
- Replies: 33
- Views: 22299
Re: Blendigo 4.2.2
the gradient of the shader in the tri mesh is displayed with an offset 

- Sun Feb 05, 2023 1:40 am
- Forum: Blender
- Topic: Blendigo 4.2.2
- Replies: 33
- Views: 22299
Re: Blendigo 4.2.2
Can you subdivide this mesh in Blender? thanks ... this partially helped. except for smoothing the edges. (surprisingly, there is no information about this in the instructions of the site) maybe you have an updated physically correct scene from the reference material (IMPmatdb-corrected-base-bump.b...
- Fri Feb 03, 2023 12:53 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.6.7 Release
- Replies: 20
- Views: 8444
Re: Indigo Renderer 4.6.7 Release
it is possible that the clamp/max contribution(s) do not work in conjunction with the region rendering + are optimized for noise reduction
I like this schizophrenia, it helps me feel like a programmer :)
I like this schizophrenia, it helps me feel like a programmer :)
- Sun Jan 15, 2023 3:49 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.6.7 Release
- Replies: 20
- Views: 8444
Re: Indigo Renderer 4.6.7 Release
phong > NK data > ag.nk = gold rain in the shadows
phong > NK data > au.nk = red rain in the shadows
phong > NK data > al.nk (and all the rest) = correct visual render
phong > NK data > au.nk = red rain in the shadows
phong > NK data > al.nk (and all the rest) = correct visual render
- Sat Jan 14, 2023 2:30 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.6.7 Release
- Replies: 20
- Views: 8444
Re: Indigo Renderer 4.6.7 Release
maybe it's because of the company's copyright https://www.saint-gobain-glass.com/
viewtopic.php?f=23&t=11467&p=113610&hil ... ux#p113610
viewtopic.php?f=23&t=11467&p=113610&hil ... ux#p113610
- Sat Jan 14, 2023 2:35 am
- Forum: Blender
- Topic: Blendigo 4.2.2
- Replies: 33
- Views: 22299
Re: Blendigo 4.2.2
yes, i checked and 4.3.0 max version supported quads
4.4.1 not worked in Blender 2.79 (only 2.8+)
4.4.1 not worked in Blender 2.79 (only 2.8+)

- Fri Jan 13, 2023 10:40 pm
- Forum: Blender
- Topic: colors in blender vs indigo
- Replies: 18
- Views: 5948
Re: colors in blender vs indigo
figured out how to get around it
you need to export a material with a texture and gamma 2.2, after 'manually' uncheck ckeckbox a "texture" in the indigo engine environment and then it will be RGB gamma 2.2 ... and if animation is exported, you will have to replace all .igs files through notepad
you need to export a material with a texture and gamma 2.2, after 'manually' uncheck ckeckbox a "texture" in the indigo engine environment and then it will be RGB gamma 2.2 ... and if animation is exported, you will have to replace all .igs files through notepad
- Fri Jan 13, 2023 8:25 pm
- Forum: Blender
- Topic: Blendigo 4.2.2
- Replies: 33
- Views: 22299
Re: Blendigo 4.2.2
I tried all versions from the repository, the latest version of Blendigo supporting mesh quads is
blendigo-4.3.0-c6e8e05-2.79.zip
unfortunately for some reason the plugin versions for Blender 2.80+ don't support mesh quads export
https://downloads.indigorenderer.com/di ... /blendigo/
blendigo-4.3.0-c6e8e05-2.79.zip
unfortunately for some reason the plugin versions for Blender 2.80+ don't support mesh quads export
https://downloads.indigorenderer.com/di ... /blendigo/