Search found 14 matches

Search found 14 matches • Page 1 of 1
by barin1950
Tue Mar 27, 2018 8:48 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.14 Beta Release
Replies: 21
Views: 28945

Re: Indigo Renderer 4.2.14 Beta Release

Good day, Zom-B! RGB - 217,0,0 (Red 85%). I thought a maximum of 90%. Is there any way to imitate the AO? Caustics: not always necessary and not for all subjects of the scene. And the resources are wasted. Some renderers use different ways of adjusting caustic calculations: disabling in the renderer...
by barin1950
Mon Mar 26, 2018 10:32 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.14 Beta Release
Replies: 21
Views: 28945

Re: Indigo Renderer 4.2.14 Beta Release

Excellent! But I did not order caustics, and single-color details are difficult to distinguish.
by barin1950
Mon Mar 26, 2018 9:52 pm
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.2.15
Replies: 19
Views: 20837

Re: Indigo for Cinema 4D 4.2.15

I have a GTX-750ti and only 20GB of RAM. The best of the GPU renders (Redshift), trying to save video memory, completely loaded the RAM and "hung" Cinema 4D Indigo 4.2.14 treated this scene as a "fluff". I admire the originality of the solution. But once again I have to admit that it is impossible t...
by barin1950
Fri Mar 16, 2018 10:29 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.14 Beta Release
Replies: 21
Views: 28945

Re: Indigo Renderer 4.2.14 Beta Release

The GPU is excellent, the materials are fine, but autoexposure of light sources makes me cry from my dullness.
by barin1950
Mon Mar 12, 2018 11:13 pm
Forum: Cinema 4D
Topic: Cindigo Wishlist
Replies: 102
Views: 125176

Re: Cindigo Wishlist

Many thanks. And I really forgot about the complexity of adjusting the intensity of light sources. Success in development!
by barin1950
Mon Mar 12, 2018 10:13 pm
Forum: Cinema 4D
Topic: Cindigo Wishlist
Replies: 102
Views: 125176

Re: Cindigo Wishlist

Thank you, good advice. But it is desirable to manipulate light sources. Very great progress (especially the GPU), but there are very few lessons. And the tag of compositing is too limited.
by barin1950
Mon Mar 12, 2018 9:30 pm
Forum: Cinema 4D
Topic: Cindigo Wishlist
Replies: 102
Views: 125176

Re: Cindigo Wishlist

Area light is not transparent to sunlight. It is impossible to turn off the visibility of the shadow, visibility in reflection or diffusion. Very few lessons on the system of light sources of Indigo in Cinema 4d.
by barin1950
Thu Sep 18, 2014 8:40 pm
Forum: Cinema 4D
Topic: Difference between Standalone and Plug-in GUI
Replies: 20
Views: 11961

Re: Difference between Standalone and Plug-in GUI

:( I created material in Cinema. Save (export) in the igm/pigm format is absent. In standalone Indigo I save material as pigm. But the structure of material became another. How to find a way out?
https://yadi.sk/d/Qk7bWs6QbXqYe
by barin1950
Thu Sep 18, 2014 4:19 am
Forum: Cinema 4D
Topic: Difference between Standalone and Plug-in GUI
Replies: 20
Views: 11961

Re: Difference between Standalone and Plug-in GUI

Thank God! We understood each other. Thanks for patience! :oops:
by barin1950
Thu Sep 18, 2014 3:52 am
Forum: Cinema 4D
Topic: Difference between Standalone and Plug-in GUI
Replies: 20
Views: 11961

Re: Difference between Standalone and Plug-in GUI

I have terrible English. (http://www.translate.ru)
My materials there also lie. Are distributed according to catalogs. But when I cause a local database, them all is visible at one time. Inconveniently.
by barin1950
Thu Sep 18, 2014 3:33 am
Forum: Cinema 4D
Topic: Difference between Standalone and Plug-in GUI
Replies: 20
Views: 11961

Re: Difference between Standalone and Plug-in GUI

Q1. Standalone.
Q2. Standalone. To find library in any place of HDD.
Q3. Cinema - To see materials as in Standalone.https://yadi.sk/i/iMGmlMFybXGne
by barin1950
Thu Sep 18, 2014 3:05 am
Forum: Cinema 4D
Topic: Difference between Standalone and Plug-in GUI
Replies: 20
Views: 11961

Re: Difference between Standalone and Plug-in GUI

Forgive, the last questions: 1 . Whether creation of the certain editor of materials (in one window open library, editing with viewing of the enclosed materials, shutdown of such materials (as layers) the Maxwell editor), kickback of actions is possible? 2 . Viewing of materials in local library acc...
by barin1950
Thu Sep 18, 2014 2:34 am
Forum: Cinema 4D
Topic: Difference between Standalone and Plug-in GUI
Replies: 20
Views: 11961

Re: Difference between Standalone and Plug-in GUI

Zom-B wrote:
You have to save materials a PIGM thats Packed IndiGo Material, they will contain textures zipped into the file and transfarable between users ;)
O'k! It's cool! And Fresnel?
by barin1950
Thu Sep 18, 2014 1:39 am
Forum: Cinema 4D
Topic: Difference between Standalone and Plug-in GUI
Replies: 20
Views: 11961

Re: Difference between Standalone and Plug-in GUI

The C4D exporter has now a new material type btw: "External Material"... Textures from channels Spec.reflection and color, and also Fresnel's values aren't imported. And it would be desirable to have opportunity to use textures of the found materials for adjustment. The option external - not выхот ...
Search found 14 matches • Page 1 of 1