Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light.
State of the art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach
with few abstract settings, letting you concentrate on lighting and composing your imagery.
Indigo Renderer 4.4
We are proud to announce the official release of Indigo Renderer 4.4.
Indigo 4.4 brings denoising, a fabric material, GPU SSS, lightmap baking and more.
What's new in Indigo 4?
Brand new multi-GPU engine
Indigo's OpenCL-based GPU engine provides industry leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations.READ MORE
Workflow & UI enhancements
A dark UI mode. Interactive material previews and light layer thumbnails. RGB colour curves and snappy trackball navigation.These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet.
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And a lot more ...
Fast SSS
Material preview
RGB colour curves
Interactive multi-region rendering
Light Layer thumbnails
Faster CPU Rendering
Queue override settings
Adaptive resolution
Contribution clamping
Trackball navigation
Filmic tonemapping
Measured BRDF support
Interactive aperture controls
Faster tonemapping
Pixel info picker
Adjustable light sampling
OpenEXR output settings
Improved MLT rendering
Optimised material models
Faster subdiv & displacement
The rendering quality is awesome, and it's so fast than I can set up scene lighting with our technical art director about seven times faster than with our other render engineMateusz Sroka, Platige Image
Indigo is usually my go-to renderer: it handles massive scenes very well. It loads fast, it's reliable, doesn't crash and produces beautiful resultsTom Svilans, architect
Featured
"We simply love the lighting and the realistic look. Without the need of tweaking and faking light situations or GI render settings, Indigo simply renders it as it is... and so we can fully concentrate on color grading and subtle post production. Almost like you would do it with real filmed footage."
- David Gudelius, Senior CGI Artist
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- David Gudelius, Senior CGI Artist
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"... 35K objects, 201 million polygons, 804 light sources and hundreds of materials. Indigo crunched through this data without issues and allowed a workflow with quick previews and great output quality without tweaking 1001 settings like in some other renderers. With this reliability I could focus on content creation and tweaking material in the project."
- Arthur Liebnau, Freelance CGI artist
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- Arthur Liebnau, Freelance CGI artist
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News
6 Dec 2019
Indigo 4.2 Release
Glare Technologies is excited to announce the release of Indigo 4.2!
You can read about it here: http://www.indigorenderer.com/indigo4.2
We'll be running a 16% off sale until the 31st of December, during which Indigo Renderer will be priced at only €499 (normally €595), and Indigo RT o...
READ MORE2 Dec 2019
Indigo for Cinema 4D 4.4.5 Beta
Hi there,
this time around, we've got a pretty big update. Not only have we added support for R21, but also this release includes a greatly improved interactive preview.
There are two modes for the preview, in-viewport and in a separate dialog. The in-viewport IPR supports playback of anim...
READ MORE29 Nov 2019
Black Friday Sale
We are running a Black Friday sale for the weekend until the end of Sunday the first of Dec.
Prices are reduced by 20% for the sale.
Indigo Renderer 4 Licences are 476 EUR, reduced from 595 EUR.
Indigo RT 4 Licences are 116 EUR, reduced from 145 EUR.
Visit the store here: https://sto...
READ MORE26 Aug 2019
Great new architectural renderings
Indigo user Bubs has posted some lovely new architectural rendering made with Indigo:
Read the forum thread here.
READ MORE28 Nov 2018
Bugatti Divo: World Premiere
Another stunning automotive animation done with Indigo Renderer by our user David Gudelius and his colleagues from Michel de Vries.
The car was completely rendered with Indigo and also the landscape until 0:34. Also make sure to check out the stills in the Michel de Vries portfolio.
READ MORE27 Nov 2018
Jeremy Cox: Down the Rabbit Hole: Adventures in Cinema 4D
Jerermy Cox gave a fascinating talk at the Cinema 4D Supermeet 2018 where he develops a working 3-d model of various cameras, from a pinhole camera to SLR camera in Cinema 4D and Indigo.
He gets some really nice results out of it including some realistic lens flare and depth of field.
Watch th...
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