This material features a randomly stretched fbm noise shader. You can change the length, directio...
A blend between a Diffuse+BumpMap and a Phong+ExponentMap using the ExponentMap for blending pur...
A material for diamond utlising cauchy and tabulated absorption. This material is built from mea...
White diffuse wall surface with rollor structure.
A white wax material with SSS.
Old wood parquet
This is a checkerboard material using a shader - no texture involved. change tiles and colors ...
Chrome material with bump map for decent scratches.
Metal material (aluminum) with procedural scratches. Besides of the scratch bump shader, this is ...
'Reglit' Channel glazing with an adjustable fbm noise bump.
A simple 3d shader. Makes some interesting patterns. Updated with irregularity parameter.